ArmaDB
Online · up 4h 15m North America New York ping site updated 18 minutes ago PC Xbox PlayStation

Outlaw Detachment (3rdSFG)

0/32 players

21.7 GB 175 mods

0% full

v1.8.0.13 BattlEye

Direct join code

0986583154

In game: Server browser, then Direct Join

Players
0 / 32
0% full
In queue
0
Mods
175
21.7 GB to download
Server FPS
60
0.9 GB memory in use
Ping
75 ms
measured via A2S
Uptime, 7d
7.4%
0.0 players avg

Player activity

Average 0 · low 0 · peak 1 · last 7 days

0 0 1 1 1 Mon 12 Wed 14 Fri 16 peak 1
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
60
60 to 60
Memory in use
0.9 GB
peak 0.9 GB
Restarts
0
0 in 24 h
Session
4h 15m
avg · max 4h 15m
0 40 80 FPS 952 954 956 MEMORY IN USE, MB 22:00 00:00 02:00 Fri 16 Oct, 23:00 60 FPS 59 to 60 953 MB in use Sat 17 Oct, 00:00 60 FPS 954 MB in use Sat 17 Oct, 01:00 no FPS sample no memory sample Sat 17 Oct, 02:00 no FPS sample no memory sample Sat 17 Oct, 03:00 60 FPS 954 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 hours · hover for detail Times in UTC change
0 40 80 FPS 952 954 956 MEMORY IN USE, MB 06:00 12:00 18:00 00:00 Fri 16 Oct, 23:00 60 FPS 59 to 60 953 MB in use Sat 17 Oct, 00:00 60 FPS 954 MB in use Sat 17 Oct, 01:00 no FPS sample no memory sample Sat 17 Oct, 02:00 no FPS sample no memory sample Sat 17 Oct, 03:00 60 FPS 954 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 hours · hover for detail Times in UTC change
0 40 80 FPS 952 954 956 MEMORY IN USE, MB Mon 12 Oct Wed 14 Oct Fri 16 Oct Fri 16 Oct, 23:00 60 FPS 59 to 60 953 MB in use Sat 17 Oct, 00:00 60 FPS 954 MB in use Sat 17 Oct, 01:00 no FPS sample no memory sample Sat 17 Oct, 02:00 no FPS sample no memory sample Sat 17 Oct, 03:00 60 FPS 954 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 hours · hover for detail Times in UTC change

Installed mods 175 21.7 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 60 mods linked by dependencies · also built on GRS - Dev Framework, RHS - Content Pack 01, RHS - Content Pack 02 Mod page
ACE Core Dev family 19 mods linked by dependencies · also built on ACE Medical Core Dev, ACE Medical Circulation Dev, ACE Medical Hitzones Dev Mod page
Attachment Framework-Core family 8 mods linked by dependencies · also built on Attachment Framework, Bacon Suppressors, RIS Laser Attachments Mod page
Nested Attachments - Core family 7 mods linked by dependencies · also built on Advanced Zeroing System, Nested Attachments - Content, Rayzi Utils Mod page
Kova x ATAK family 7 mods linked by dependencies · also built on Kova x ATAK Plugin Core, Congos Tactical Graphics Mod page
COALITION Squad Interface family 4 mods linked by dependencies Mod page
Lunacy Audio family 3 mods linked by dependencies Mod page
CLS Core by Toasty family 2 mods linked by dependencies Mod page
Brutal Voices family 2 mods linked by dependencies Mod page
Laser Rangefinder family 2 mods linked by dependencies Mod page
Phaseline - Suppressors family 2 mods linked by dependencies Mod page
Vanguard-Night Vision Systems family 2 mods linked by dependencies Mod page
Standalone mods 57: checked, and linked to nothing else installed here

Same scenario

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