ArmaDB

Designed for clarity. Deployed for control. GMTOOLS supports the administrator in fulfilling duties that, while unknown, are undeniably important.

Players now

3,177

Servers

617

Rating

86%

94 votes

Subscribers

2

1,350,436 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/64F10E068D5880A6

Busiest servers running it 617 in total

All servers
128 /128
[EU] LuckyGames Hardcore | Bakhmut | NATO vs RU | Drones | 1PP
Europe · Bakhmut Front
+35 queued
128 /128
[BnB3] beers an bipods | PvP | console friendly | modern | https://discord.gg/bnbarma
United States · BnBxCoC Belleauwood Conflict
+25 queued
128 /128
[OGR1] Old Guard Revival 1 | Udachne Drones | Modern Conflict | Crossplay
United States · [OGR] Udachne Ukraine Conflict
+25 queued
128 /128
[NA1] Rubber Band Rangers | Everon | Rank Sync | discord.gg/rubberbandrangers | Hosted - LoafHost
United States · [RBR] Everon AAS Layout #2
+21 queued
128 /128
[NA1] SpearHead UHC Yunakivka | Crossplay | Discord.gg/spear-head | Hosted by LoafHosts
United States · Yunakivka-RAAS-E/W
+21 queued
128 /128
[NA3] Rubber Band Rangers | Ruha | Rank Sync | discord.gg/rubberbandrangers | Hosted - LoafHost
United States · [RBR] Ruha: Conflict North/South
+17 queued
128 /128
[EU1] SpearHead UHC Yunakivka | Crossplay | Discord.gg/spear-head | Hosted by LoafHosts
Germany · Yunakivka-RAAS-N/S
+16 queued
128 /128
[NA2] SpearHead UHC Orlivka | Crossplay | Discord.gg/spear-head | Hosted by LoafHosts
United States · Orlivka-AAS
+15 queued
128 /128
[NA1] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG
United States · TWS Bahkmut Invasion
+8 queued
128 /128
[NA2] OPR FARGO | 3pp Ukraine-Russia War | discord.gg/oprfargo
United States · OPR Serhiivka
+1 queued

Players on servers with it

daily, last 30 days

0 2,000 4,000 6,000 8,000 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 5,575
Average players Low to peak in each bucket

Details

Author
H0VI
Version
2.2.0
Size
90 KB
Licence
Custom
Game version
1.7.0.41
Likes
0 / 0 dislikes
Published
24 Mar 2025
Updated
4 months ago
Workshop ID
64F10E068D5880A6

Recent adoption

30 days: +682 −551 ↑0

Version history

10
  1. v2.2.0 90 KB 30 May 2026

    1.7 Hotfix Resolves boot errors and updates 1.7 references for rank system.

  2. v2.1.20 90 KB 23 Mar 2026
  3. v2.1.18 90 KB 12 Mar 2026
  4. v2.1.17 93 KB 1 Dec 2025
  5. v2.1.16 93 KB 30 Oct 2025
  6. v2.1.15 93 KB 30 Oct 2025
Description from the Workshop

## Overview This toolkit enhances Game Master capabilities by introducing a robust suite of utilities. Features include player rank management (`#rank`), dynamic popup notifications (`#warn`, `#warnall`, `#warnfaction`), GM camera teleportation (`#mc`), GM session tracking, player-triggered Discord alerts (`#admin`), Discord chat forwarding, manual entity cleanup (`#garbagesystem`), session-ending (`#endsession`), and a configurable Enhanced GM Night Vision system. All functionality is handled through intuitive chat commands and a flexible JSON configuration. --- ## Key Features - **JSON Configuration** Manage all settings via a central `gm_tools_config.json` in `$profile:/GM_Tools/`. Defaults and a `README.txt` are auto-generated on first run, with the README updating automatically when new settings are introduced. - **Discord Integration** - The `#admin` command lets players send formatted alerts to a Discord webhook, including player/server data and optional role pings. Cooldown is fully configurable. - Optional **chat forwarding** mirrors in-game chat (Global, Faction, Group, Local) to a configured Discord webhook with BattleMetrics links (if available). - **GM Session Logging** Tracks when admins enter/exit Game Master (Unlimited Editor) mode and calculates total session duration. - **Popup Notification System** Send customizable, non-intrusive popups with title, duration, and sound to individual players, factions, or all players. - **Enhanced Night Vision for GMs** Override GM night vision brightness based on weather conditions using configurable Exposure Values (EV). Active only in `EEditorMode.EDIT`. - **Manual Entity Cleanup** Use `#garbagesystem` to flush engine-tracked garbage (e.g., dead bodies, destroyed vehicles). - **In-Session Termination** Use `#endsession` to cleanly and immediately terminate the current game session, optionally with a countdown. - **Extensible Chat Command Framework** Easily buil...