Physics Rope Component A scriptable Verlet physics rope for Arma Reforger. Fully networked runs simulation on authority and syncs to all clients automatically.
Players now
330
Servers
1,058
Rating
100%
11 votes
Subscribers
-
128,629 downloads
Busiest servers running it 1,058 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- WhoaItsLouie
- Version
- 1.0.3
- Size
- 1.0 MB
- Licence
- Custom
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 10 Apr 2026
- Updated
- 1 month ago
- Workshop ID
- 69156B5B321244C9
Recent adoption
30 days: +1432 −1133 ↑17
- − [ESP] WARBORN testing 1.0.3 6m ago
- + [AU/NZ] Australian Diggers | Conflict PvE 1.0.3 51m ago
- + AFO WOLFPACK 1.0.3 1h ago
- + Tyrant Training Site 1.0.3 1h ago
- + AFO WOLFPACK 1.0.3 2h ago
- + [NA3] OPR Fargo |Hardcore|Ukraine-Russia War| discord.gg/oprfargo 1.0.3 2h ago
- − España229109 1.0.3 2h ago
- − AFO WOLFPACK 1.0.3 2h ago
- − Tyrant Training Site 1.0.3 3h ago
- + AFO WOLFPACK 1.0.3 4h ago
- − AFO WOLFPACK 1.0.3 4h ago
- + hell of a rodeo 1.0.3 4h ago
Required by
254Often used with
8Version history
11-
v1.0.3 1.0 MB 26 Aug 2026
-Rebuilt the mod after losing files. -Returned the mod to a stable point for future development. -Added SHS Lucalis to help with future mod updates.
-
v1.0.2 1.0 MB 21 May 2026
-
v1.0.1 1.0 MB 21 May 2026
-
v1.0.0 1.0 MB 5 May 2026
-
v0.1.10 1.0 MB 5 May 2026
-
v0.1.9 1.0 MB 5 May 2026
Description from the Workshop
Physics Rope Component A scriptable Verlet physics rope for Arma Reforger. Fully networked, runs simulation on authority and syncs to all clients automatically. Adding it to an entity Drop PhysicsRopeComponent onto any entity in the Workbench. Set your rope length, mesh length, and point the prefab slot at a rope segment mesh (one is provided but can be swapped out if needed). That's it for basic use. Node count is derived automatically from your rope and mesh length settings. Solver iterations are a manual slider if you need to tune stiffness vs performance. Scripting The component exposes a full set of methods which cant even be mentioned here REFER TO HowToUsePhysicsRope.txt inside of mod Tuning Damping, stiffness, restitution, gravity scale, and break tension are all sliders in the editor. Lower stiffness gives you that elastic rope feel, higher values make it behave more like a rigid chain. Break tension can be set to -1 to make the rope indestructible, or any positive value to make it snap under load. All values can also be set from script before or after spawn. License This mod is licensed under the Black Forge Studios Mod License (v1.1). You may: -Use this mod on servers -Include it in mod collections or modpacks (original release link only, no repacking) -Reference this mod as a dependency in your own mods and call its scripting API (component methods, events, etc.) -Swap in your own rope segment mesh via the prefab slot -Adjust exposed values (rope length, stiffness, damping, etc.) within your own mod's configs or scripts You may not: -Copy, extract, or reuse the scripts in your own mod -Redistribute modified versions of this mod -Reupload or mirror this mod anywhere -Extract or use assets outside of the Arma series -Use this mod or its assets for commercial purposes If your mod depends on this one, it must list it as a required dependency, do not bundle or repack it. Full license terms: [Black Forge Studios Mod License v1.1]