ArmaDB

USASOC Ai Flying C130

Players now

29

Servers

54

Rating

-

Subscribers

-

Get it on the Workshop reforger.armaplatform.com/workshop/6A733E91005E602F

Busiest servers running it 54 in total

All servers

Players on servers with it

daily, last 30 days

0 40 80 120 160 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 117
Average players Low to peak in each bucket

Details

Author
N1C11
Version
1.0.0
Size
27 KB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
26 Sep 2026
Updated
2 weeks ago
Workshop ID
6A733E91005E602F

Recent adoption

30 days: +128 −75 ↑88

Version history

1
  1. v1.0.0 27 KB 26 Sep 2026
Description from the Workshop

C-130 AI Pilot: Airborne Ops AI-flown C-130s for airborne operations. Put an AI in the pilot seat, mark a runway and a drop zone, and the aircraft handles boarding, takeoff, the run-in and the drop, then clears the area on its own. Setup (Game Master or map markers) Place RWY START and RWY END on the runway centreline. Place a DZ. Set the drop height by raising the DZ into the air, by typing it in the Drop height field, or in the name (e.g. DZ 1000 Alpha). Optional: IP sets the run-in direction over the DZ. RTB makes the flight land again instead of despawning. Park one or more C-130s near RWY START and seat an AI pilot in each. Flight A shared boarding period with the ramp fully down and countdown pop-ups, then a final call. Ramps close, and the aircraft take off one after another, 15 seconds apart. The lead flies whatever route it needs to set up a long, straight, stable run-in over the DZ, then slows to drop speed. Several aircraft fly a V formation. #2 and #3 are stepped up on the lead, and further aircraft form a second V behind. Each aircraft gives its own calls: Ramp to jump position, red light and "OUTBOUND JUMPERS, STAND UP, HOOK UP". Cargo and vehicles go first, released by the C-130's own release computer so they land on the DZ. Then the green light and the jump sequence. Afterwards the formation climbs out and despawns once it's far from the DZ and every player. With RTB, the aircraft land in trail instead. No aircraft despawns with a player on board. If the lead is lost, the next aircraft takes over.