ArmaDB

Giving the choice back to you, the people.

Players now

47

Servers

160

Rating

92%

12 votes

Subscribers

-

9,858 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/B597D022F33EA9DC

Busiest servers running it 160 in total

All servers

Players on servers with it

daily, last 30 days

0 150 300 450 600 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 475
Average players Low to peak in each bucket

Details

Author
4uburn
Version
1.8.19
Size
1.4 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
10 Jul 2026
Updated
1 week ago
Workshop ID
B597D022F33EA9DC

Recent adoption

30 days: +291 −237 ↑381

Version history

12
  1. v1.8.19 1.4 MB 3 Oct 2026

    Fortification streaming will now be limited to 64 pieces per frame. Added 2ms script budget

  2. v1.8.18 1.4 MB 27 Sep 2026
  3. v1.8.17 1.4 MB 27 Sep 2026
  4. v1.8.16 1.4 MB 1 Sep 2026
  5. v1.8.15 1.4 MB 31 Aug 2026
  6. v1.8.14 1.4 MB 31 Aug 2026
Description from the Workshop

This mod changes how Arma Reforger renders various entities, needless to say, pushing beyond vanilla viewrange WILL come at a performance cost. Content: Fully dynamic system that detects objects by classification, it will be compatible with any conventionally made mod. Unlocks Base Game View Range to 25000 meters 5 new Sliders in the Video Settings (Infantry/Vehicles/Aircraft/Fortifications/Tracers) A custom, frame cached, rendering system that will systematically stream the aforementioned assets in or out, without causing stutters. Priority rendering in this order, Fortifications>Aircraft>Vehicles>Infantry, tracers handled independently. This is reversed when culling objects. Future Plans: Nudge Keys to quickly adjust viewrange outside of the Video Settings Thanks to Bishop from 25th for introducing me to Claude and the Enfusion Workbench, making the mod possible in the first place