ArmaDB
Online · up 2h 40m North America New York ping site updated 1 minute ago PC Xbox PlayStation

Black Shields Test Server

0/4 players

23.8 GB 150 mods

0% full

v1.8.0.13 BattlEye

Direct join code

0571772642

In game: Server browser, then Direct Join

Players
0 / 4
0% full
In queue
0
Mods
150
23.8 GB to download
Server FPS
120
0.6 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
40.9%
0.0 players avg

Player activity

Average 0 · low 0 · peak 1 · last 7 days

0 0 1 1 1 Mon 12 Wed 14 Fri 16 Sun 18 peak 1
Average players Low to peak in each bucket The line breaks where nothing was collected Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
120
120 to 120
Memory in use
1.0 GB
peak 1.3 GB
Restarts
3
2 in 24 h
Session
4d 16h
avg · max 18d 10h
0 100 200 FPS 0 1,000 2,000 MEMORY IN USE, MB 2 restarts 01:47 to 01:49 00:00 02:00 04:00 Sat 17 Oct, 23:00 no FPS sample no memory sample Sun 18 Oct, 00:00 120 FPS 1,304 MB in use Sun 18 Oct, 01:00 no FPS sample no memory sample Sun 18 Oct, 02:00 120 FPS 119 to 120 612 MB in use Sun 18 Oct, 03:00 no FPS sample no memory sample Sun 18 Oct, 04:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 restarts 6 hours · hover for detail Times in UTC change
0 100 200 FPS 0 1,000 2,000 MEMORY IN USE, MB 06:00 12:00 18:00 00:00 Sat 17 Oct, 21:00 no FPS sample no memory sample Sat 17 Oct, 22:00 no FPS sample no memory sample Sat 17 Oct, 23:00 no FPS sample no memory sample Sun 18 Oct, 00:00 120 FPS 1,304 MB in use Sun 18 Oct, 01:00 no FPS sample no memory sample Sun 18 Oct, 02:00 120 FPS 119 to 120 612 MB in use Sun 18 Oct, 03:00 no FPS sample no memory sample Sun 18 Oct, 04:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 3 restarts 8 hours · hover for detail Times in UTC change

Off Bohemia's server list from Tue 13 Oct, 06:12 to Sat 17 Oct, 21:45 (4 days 15 hours): nothing was reported in between.

0 100 200 FPS 0 1,000 2,000 MEMORY IN USE, MB Mon 12 Oct Wed 14 Oct Fri 16 Oct Sun 18 Oct Sun 11 Oct, 05:00 120 FPS 1,015 MB in use Sun 11 Oct, 06:00 no FPS sample no memory sample Sun 11 Oct, 07:00 no FPS sample no memory sample Sun 11 Oct, 08:00 120 FPS 1,015 MB in use Sun 11 Oct, 09:00 no FPS sample no memory sample Sun 11 Oct, 10:00 120 FPS 1,015 MB in use Sun 11 Oct, 11:00 no FPS sample no memory sample Sun 11 Oct, 12:00 120 FPS 1,015 MB in use Sun 11 Oct, 13:00 no FPS sample no memory sample Sun 11 Oct, 14:00 120 FPS 1,015 MB in use Sun 11 Oct, 15:00 120 FPS 1,015 MB in use Sun 11 Oct, 16:00 120 FPS 1,015 MB in use Sun 11 Oct, 17:00 120 FPS 1,015 MB in use Sun 11 Oct, 18:00 120 FPS 1,015 MB in use Sun 11 Oct, 19:00 120 FPS 1,015 MB in use Sun 11 Oct, 20:00 120 FPS 1,015 MB in use Sun 11 Oct, 21:00 120 FPS 1,015 MB in use Sun 11 Oct, 22:00 120 FPS 1,015 MB in use Sun 11 Oct, 23:00 120 FPS 1,015 MB in use Mon 12 Oct, 00:00 120 FPS 1,015 MB in use Mon 12 Oct, 01:00 120 FPS 1,015 MB in use Mon 12 Oct, 02:00 no FPS sample no memory sample Mon 12 Oct, 03:00 120 FPS 1,015 MB in use Mon 12 Oct, 04:00 120 FPS 1,015 MB in use Mon 12 Oct, 05:00 120 FPS 1,015 MB in use Mon 12 Oct, 06:00 120 FPS 1,015 MB in use Mon 12 Oct, 07:00 120 FPS 1,015 MB in use Mon 12 Oct, 08:00 120 FPS 1,015 MB in use Mon 12 Oct, 09:00 no FPS sample no memory sample Mon 12 Oct, 10:00 120 FPS 1,015 MB in use Mon 12 Oct, 11:00 120 FPS 1,015 MB in use Mon 12 Oct, 12:00 120 FPS 1,015 MB in use Mon 12 Oct, 13:00 120 FPS 1,015 MB in use Mon 12 Oct, 14:00 120 FPS 1,015 MB in use Mon 12 Oct, 15:00 120 FPS 1,015 MB in use Mon 12 Oct, 16:00 120 FPS 1,015 MB in use Mon 12 Oct, 17:00 no FPS sample no memory sample Mon 12 Oct, 18:00 120 FPS 1,015 MB in use Mon 12 Oct, 19:00 120 FPS 1,015 MB in use Mon 12 Oct, 20:00 no FPS sample no memory sample Mon 12 Oct, 21:00 no FPS sample no memory sample Mon 12 Oct, 22:00 no FPS sample no memory sample Mon 12 Oct, 23:00 no FPS sample no memory sample Tue 13 Oct, 00:00 no FPS sample no memory sample Tue 13 Oct, 01:00 no FPS sample no memory sample Tue 13 Oct, 02:00 no FPS sample no memory sample Tue 13 Oct, 03:00 no FPS sample no memory sample Tue 13 Oct, 04:00 no FPS sample no memory sample Tue 13 Oct, 05:00 no FPS sample no memory sample Tue 13 Oct, 06:00 no FPS sample no memory sample Sat 17 Oct, 21:00 no FPS sample no memory sample Sat 17 Oct, 22:00 no FPS sample no memory sample Sat 17 Oct, 23:00 no FPS sample no memory sample Sun 18 Oct, 00:00 120 FPS 1,304 MB in use Sun 18 Oct, 01:00 no FPS sample no memory sample Sun 18 Oct, 02:00 120 FPS 119 to 120 612 MB in use Sun 18 Oct, 03:00 no FPS sample no memory sample Sun 18 Oct, 04:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 3 restarts 58 hours · hover for detail Times in UTC change

Off Bohemia's server list from Tue 13 Oct, 06:12 to Sat 17 Oct, 21:45 (4 days 15 hours): nothing was reported in between.

Installed mods 150 23.8 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

RIS Laser Attachments family 131 mods linked by dependencies · also built on Attachment Framework-Core, Zeliks Character, Attachment Framework Mod page
BSPG Iraq war 2006 needs RHS - Content Pack 01, DKG_FogControl, Clearing Zone, RHS - Status Quo, Game Master FX, Stun Grenade, Bacon Suppressors, M4 Block II and URG-I, RIS Laser Attachments, Barrett M82, M249 Scope Rails, M110 DMR, Game Master Safe Zones, Zeliks Character, SVT-40, WolfsBuildingPack, Gulfcoast Buildings, WCS_SpaceCore, TFO Expanded RPGs, SPECTRE PPSH-41 TACTICAL, ACE Chopping, MK 14 EBR, Fallujah Map ByHeine, Railway Generator, Disable Game Master Budgets, Simply-Framework, Bacon Loadout Editor, MOTAR_BackPacks_Collection, ArmaTerrainCore, ACE Medical Core, ACE Core, AS50, FN SCAR -HEAVY and LIGHT-, Insurgents SAF, MK46 - MK48, WCS_VehicleLock, M4 MAAWS, WCS_LoadoutEditor, Laser Rangefinder, No Arsenal Required, Project Dingo, Door Breaching, Rayzis Optics, WCS_Armaments, Spectre M4, Dax Humvees, Wirecutters 2, Battleboard map replacer, Pronto Hub, WCS_Sounds, Insurgent Gear, CM-SquadRadioSound, Stars Weapons - UZI, Attachment Framework, WCS_Core, VRT EOD Hand Entry, Breachable Doors, NV-System, CM-SquadRadioSound-Addon, Middle East Insurgents, AT-4, SVU-AS, MFD Framework, Drums Gear and Clothing Pack, SKS Tapco, VBIED_PACK, ACE Medical Hitzones, Realistic Combat Drones, Smokeable Smokes, Press Gear - Expanded, ARMA-RY CORE, Nasty OSV-96, MES - Middle East Structures, Rayzi Utils, EE_Conflict Ticket System, Promote and Demote Players, CIE Desert Tech HTI 50 .BMG, ARMA-RY M79 GRENADE LAUNCHER, Beretta_MX4, 2-7 Suppressor Overheating, Extra Grenades, Extra Mines, Stars Weapons Core, Advanced Zeroing System, L.W.O Desert, Aiming Deadzone, BFM AAS ASSETS, IBA Vest, Sinsin Operator Beards, Attachment Framework-Core, SHS Modular Framework, CHAMPS_BDUs, FM PersonalLocker, BM - M27 IAR, Drum EarlyGWOT Weap Pack NORHS, RGM-40_GL-06, Simple Spawn Protection, MICH 2000, MK46 & MK48 - FIXED, Carps Insurgent Retextures, ThermalPostProcessAssets, MM Madsen LAR M62, SHS Ferro Sling, PoS_LootSystem, AEM - Battle Fatigue, BUSHWAR Survive, Leupold Shooters Tripod, Simply-Camp, Drone TV, Vehicle Insurance Mode, Stars Weapons - UZI Mags, BM - Core, Nested Attachments - Core, Nested Attachments - Content, SOFLAM Integration Core, Kova x ATAK, Kova x ATAK Plugin Core, RNR_Realism_Functions, Congos Tactical Graphics, Classic Tracksuits, ATAK x COMPAT, GZ 9-Line MEDEVAC Card, RHS - Content Pack 02 · 2 servers · 191 KB 1.0.1
Realistic Combat Sound Mod family 2 mods linked by dependencies Mod page
Standalone mods 17: checked, and linked to nothing else installed here

Same scenario

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