Lets Kova x ATAK devices attach to vests from other mods, without needing GRS. This is the shared base mod that the vest compat mods depend on.
Players now
113
Servers
53
Rating
-
Subscribers
-
10 downloads
Busiest servers running it 53 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- The__Cowboy
- Version
- 1.0.0
- Size
- 7.6 MB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 27 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 6A756C77B915750B
Recent adoption
30 days: +164 −94 ↑0
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- − EU/UK T.S.S Hardcore PvE- new players welcome-console friendly 1.0.0 19h ago
- − MgH_Test 1.0.0 20h ago
- − T.s.S Operations 1.0.0 21h ago
- − Jaguar | Asia | Operations 1.0.0 21h ago
- + Jaguar | Asia | Operations 1.0.0 22h ago
- + 22 G Squadron Ops 1.0.0 22h ago
Requires
1Required by
7Often used with
8Version history
1-
v1.0.0 7.6 MB 27 Sep 2026
Description from the Workshop
ATAK x COMPAT Kova x ATAK ships two sets of ATAKs: one for GRS vests and one for RHS vests. Everything else, and anyone who doesn't run GRS or RHS on their servers, had no way to wear an ATAK on their vest. ATAK x COMPAT fixes that. It adds a neutral vest slot type and a set of ATAKs that use it, so any vest mod can support Kova's ATAK with a small compat patch. What's included A new vest slot type: COWBOY_Vest_Atak. Compat versions of the Kova x ATAK devices, all using the new slot type: EUD 01, EUD 02 EUD 03 EUD 04 and EUD 05 (US and USSR) All of them in the US and USSR arsenals. What it doesn't change Kova's original ATAKs are untouched. GRS and RHS vests keep working with them exactly as before. On its own, this mod adds the ATAKs but no vests that accept them. How to use it Take the ATAK x COMPAT version of an ATAK from the arsenal and attach it to a supported vest. Kova's original ATAKs only fit GRS and RHS vests. For modders To add ATAK support to your vests, depend on ATAK x COMPAT and add a LoadoutSlotInfo to the vest's BaseLoadoutClothComponent with: AreaType: COWBOY_Vest_Atak PivotID: Spine5 (then position the slot on your model) DisablePhysicsInteraction and DeactivatePhysicsOnAtaching both Checked Credits Kova x ATAK by GAZ. The ATAK devices, models and scripts are all KOVA's work. This mod contains no KOVA files. The compat versions inherit from Kova's prefabs and change only the slot type, with permission from Gaz (KOVA). Requires: Kova x ATAK