ArmaDB

EOD: Hand Entry is an immersive mod for Arma Reforger that puts players in the role of an Explosive Ordnance Disposal (EOD) specialist. IMPORTANT: MUST HAVE EOD CLIPPERS IN INVENTORY

Players now

151

Servers

236

Rating

95%

94 votes

Subscribers

-

114,685 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/646A1AFB53E782AC

Busiest servers running it 236 in total

All servers

Players on servers with it

daily, last 30 days

0 250 500 750 1,000 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 791
Average players Low to peak in each bucket

Details

Author
WitchKraft
Version
1.2.3
Size
179.3 MB
Licence
APL
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
24 Jan 2025
Updated
2 months ago
Workshop ID
646A1AFB53E782AC

Recent adoption

30 days: +341 −319 ↑0

Version history

10
  1. v1.2.3 179.3 MB 17 Jul 2026

    Fixed Explosive for Above the door IED

  2. v1.2.2 179.3 MB 3 Jun 2026
  3. v1.2.1 179.3 MB 28 May 2026
  4. v1.2.0 179.3 MB 9 May 2026
  5. v1.1.81 176.5 MB 6 Dec 2025
  6. v1.1.80 176.5 MB 3 Nov 2025
Description from the Workshop

Take on the nerve-wracking role of an Explosive Ordnance Disposal (EOD) specialist in Arma Reforger with the EOD: Hand Entry mod. This immersive and challenging mod introduces realistic tools, custom 3D models, and dynamic bomb-defusal mechanics that test your decision-making and precision under pressure. Key Features Custom Tools and Models: Wire Cutters Tool: A highly detailed 3D model of wire cutters, the essential tool for disarming bombs. IED Models: IED Jug: A custom 3D model of a makeshift explosive device. IED Shell: Another detailed variation, adding diversity and realism to explosive scenarios. Realistic Bomb Defusal Gameplay: Dynamic Wire Systems: Every bomb has four wires (Red, Blue, Yellow, and Black) with unique conditions such as being frayed, loose, scorched, or in good condition. Randomized Rules: One of 17 unique rule sets is assigned to each bomb, determining the wire conditions and the correct wire to cut. No two bomb scenarios are the same! NEW: Added remote Triggers -Trail Cam -Pressure Plate -Crush Wire RIGHT CLICK TRIGGER IN GM THEN RIGHT CLICK IED AND THEY WILL LINK Triggers can be disarmed by anyone Rules Rule 1: If the red wire is frayed and the yellow wire is loose, cut the black wire. Rule 2: If at least two wires are in good condition, cut the red wire, unless the red wire is loose. Rule 3: If the blue wire is scorched and the yellow wire is in good condition, cut the yellow wire. Rule 4: If the black wire is loose and at least two wires are frayed, cut the blue wire. Rule 5: If the red wire is frayed, the blue wire is loose, the yellow wire is in good condition, and the black wire is scorched, cut the red wire. Rule 6: If the red wire is loose and the black wire is in good condition, cut the blue wire. Rule 7: If exactly three wires are scorched, cut the yellow wire. Rule 8: If the Red wire is loose, the Yellow wire is frayed, the Blue wire is in good condition, and the Black wire is scorched, cut the Black wire. Rule 9: If no wires...