EOD: Hand Entry is an immersive mod for Arma Reforger that puts players in the role of an Explosive Ordnance Disposal (EOD) specialist. IMPORTANT: MUST HAVE EOD CLIPPERS IN INVENTORY
Players now
151
Servers
236
Rating
95%
94 votes
Subscribers
-
114,685 downloads
Busiest servers running it 236 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- WitchKraft
- Version
- 1.2.3
- Size
- 179.3 MB
- Licence
- APL
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 24 Jan 2025
- Updated
- 2 months ago
- Workshop ID
- 646A1AFB53E782AC
Recent adoption
30 days: +341 −319 ↑0
- + ISRAELITE | CONFLICT PVE | ISRAEL DEFENSE FORCES vs MIDDLE EAST FACTION | Powered By ISRAELITE 1.2.3 36m ago
- + Tady neni Dartusovo 1.2.3 51m ago
- + [DK] Nordic Task Force | Træningsserver 1.2.3 4h ago
- + [AU] POE - Hardcore Vanilla+ Cold-War | discord.gg/ABatsR3CeB 1.2.3 5h ago
- − [AU] POE - Hardcore Vanilla+ Cold-War | discord.gg/ABatsR3CeB 1.2.3 5h ago
- − DELTASTRATEGIC 1.2.3 5h ago
- − [RU] ECHO | SGA TTvT #2 discord.gg/eotw 1.2.3 5h ago
- − [ESP] WARBORN testing 1.2.3 6h ago
- + DELTASTRATEGIC 1.2.3 6h ago
- + TASK FORCE HALBERD - MOD TESTING 1.2.3 12h ago
- − [SOBSON]-SOBSON ALLIANCE Delta/MARSOC/AIR-WING/SBS US&EU-OPERATIONS 1.2.3 15h ago
- + CCO - Claw Combat Operations 1.2.3 16h ago
Requires
1Required by
97Often used with
8Version history
10-
v1.2.3 179.3 MB 17 Jul 2026
Fixed Explosive for Above the door IED
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v1.2.2 179.3 MB 3 Jun 2026
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v1.2.1 179.3 MB 28 May 2026
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v1.2.0 179.3 MB 9 May 2026
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v1.1.81 176.5 MB 6 Dec 2025
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v1.1.80 176.5 MB 3 Nov 2025
Description from the Workshop
Take on the nerve-wracking role of an Explosive Ordnance Disposal (EOD) specialist in Arma Reforger with the EOD: Hand Entry mod. This immersive and challenging mod introduces realistic tools, custom 3D models, and dynamic bomb-defusal mechanics that test your decision-making and precision under pressure. Key Features Custom Tools and Models: Wire Cutters Tool: A highly detailed 3D model of wire cutters, the essential tool for disarming bombs. IED Models: IED Jug: A custom 3D model of a makeshift explosive device. IED Shell: Another detailed variation, adding diversity and realism to explosive scenarios. Realistic Bomb Defusal Gameplay: Dynamic Wire Systems: Every bomb has four wires (Red, Blue, Yellow, and Black) with unique conditions such as being frayed, loose, scorched, or in good condition. Randomized Rules: One of 17 unique rule sets is assigned to each bomb, determining the wire conditions and the correct wire to cut. No two bomb scenarios are the same! NEW: Added remote Triggers -Trail Cam -Pressure Plate -Crush Wire RIGHT CLICK TRIGGER IN GM THEN RIGHT CLICK IED AND THEY WILL LINK Triggers can be disarmed by anyone Rules Rule 1: If the red wire is frayed and the yellow wire is loose, cut the black wire. Rule 2: If at least two wires are in good condition, cut the red wire, unless the red wire is loose. Rule 3: If the blue wire is scorched and the yellow wire is in good condition, cut the yellow wire. Rule 4: If the black wire is loose and at least two wires are frayed, cut the blue wire. Rule 5: If the red wire is frayed, the blue wire is loose, the yellow wire is in good condition, and the black wire is scorched, cut the red wire. Rule 6: If the red wire is loose and the black wire is in good condition, cut the blue wire. Rule 7: If exactly three wires are scorched, cut the yellow wire. Rule 8: If the Red wire is loose, the Yellow wire is frayed, the Blue wire is in good condition, and the Black wire is scorched, cut the Black wire. Rule 9: If no wires...