RNR_Realism_Functions adds realism with empty-hand melee and freer use of enemy vehicles, letting players punch unarmed and board opposing vehicles with fewer restrictions.
Players now
48
Servers
22
Rating
100%
5 votes
Subscribers
-
632 downloads
Busiest servers running it 22 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- 56henzzz
- Version
- 1.0.0
- Size
- 25 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 6 Sep 2026
- Updated
- 1 month ago
- Workshop ID
- 6A4D3594D51201E5
Recent adoption
30 days: +53 −37 ↑0
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- + [ITT] - Into The Trenches #2 - Operations | Light PVE | discord.gg/KNwthaCCdQ 1.0.0 1d ago
- + TRIDENT UHC REALISM NATO/RUS 1.0.0 2d ago
- + 39s Area 1.0.0 3d ago
- − 39s Area 1.0.0 3d ago
- + 1CMBG Operations discord.gg/dVxxxwZxvJ 1.0.0 4d ago
- + Bredbyn Dayz 1.0.0 4d ago
- + OKAMI 1.0.0 4d ago
- + 39s Area 1.0.0 4d ago
- + Jaguar | DEV | TESTING 1.0.0 5d ago
- − 39s Area 1.0.0 5d ago
Often used with
8Version history
1-
v1.0.0 25 KB 6 Sep 2026
Description from the Workshop
RNR_Realism_Functions is a mod focused on adding small realism and interaction improvements without unnecessarily altering other game systems. Currently includes: Hand-to-Hand Combat: Allows melee attacks while your hands are completely empty. No grenade, weapon, or other equipped item is required. Uses the game's standard melee control. Punches alternate between the right and left hand. After punching, weapons and other items can be equipped normally. Captured Vehicle Access: Allows players to open and close doors on vehicles belonging to the opposing faction. Allows players to enter enemy vehicles. Vehicles can be boarded even while enemies are still occupying other seats. Includes entry handling and synchronization to prevent the player from being immediately ejected after boarding. Preserves normal restrictions related to occupied seats, blocked doors, and destroyed vehicles.