ArmaDB
Online · up 3h 26m North America Miami ping site updated 42 seconds ago PC

DESKTOP-PJAM93S Capture & Hold - Almara Factory

0/? players

16.2 GB 146 mods

slot limit not published

v1.8.0.13 BattlEye

Direct join code

0135570022

In game: Server browser, then Direct Join

Players
0 / ?
slot limit not published
In queue
0
Mods
146
16.2 GB to download
Server FPS
-
Ping
-
A2S not enabled
Uptime, 7d
6.0%
0.5 players avg

Player activity

Average 0 · low 0 · peak 1 · last 7 days

0 0 1 1 1 Fri 16 Sun 18 Tue 20 Thu 22 peak 1
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
-
Memory in use
-
last sample
Restarts
0
0 in 24 h
Session
3h 26m
avg · max 3h 26m
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 22:00 00:00 02:00 Wed 21 Oct, 23:00 no FPS sample no memory sample Thu 22 Oct, 00:00 no FPS sample no memory sample Thu 22 Oct, 01:00 no FPS sample no memory sample Thu 22 Oct, 02:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 06:00 12:00 18:00 00:00 Wed 21 Oct, 23:00 no FPS sample no memory sample Thu 22 Oct, 00:00 no FPS sample no memory sample Thu 22 Oct, 01:00 no FPS sample no memory sample Thu 22 Oct, 02:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples Fri 16 Oct Sun 18 Oct Tue 20 Oct Thu 22 Oct Wed 21 Oct, 23:00 no FPS sample no memory sample Thu 22 Oct, 00:00 no FPS sample no memory sample Thu 22 Oct, 01:00 no FPS sample no memory sample Thu 22 Oct, 02:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change

Installed mods 146 16.2 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 43 mods linked by dependencies · also built on WCS_SpaceCore, AKI_Core, RHS - Content Pack 01 Mod page
STW Orchestrator API family 16 mods linked by dependencies · also built on STW Marker API, STW Combat Support API, STW Road Network Mod page
ACE Core Dev family 14 mods linked by dependencies · also built on ACE Captives Dev, Parachute Framework Mod page
TALOS family 5 mods linked by dependencies Mod page
Attachment Framework-Core family 4 mods linked by dependencies · also built on Attachment Framework Mod page
ARMA-RY CORE family 4 mods linked by dependencies Mod page
Zeliks Character family 3 mods linked by dependencies Mod page
Car Radio4All - PARTLY BROKEN family 3 mods linked by dependencies Mod page
Simple GPS family 2 mods linked by dependencies Mod page
WCS_Core family 2 mods linked by dependencies Mod page
ACM Flight CORE family 2 mods linked by dependencies Mod page
Wirecutters 2 family 2 mods linked by dependencies Mod page
Achilles Core Pack family 2 mods linked by dependencies Mod page
STW Garbage System API family 2 mods linked by dependencies Mod page
HEMTT family 2 mods linked by dependencies Mod page
Standalone mods 38: checked, and linked to nothing else installed here
Dependencies not checked yet 2: not read from the Workshop yet, so we cannot say whether they need anything

Same scenario

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