ArmaDB

Advanced guidance framework for Arma Reforger featuring Fire-and-Forget, Laser Homing (SALH), and GPS artillery. Future updates: Radars, SACLOS/Wired & APS. Fully network-synced and FPS optimized.

Players now

7

Servers

24

Rating

100%

6 votes

Subscribers

-

11,994 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6972C679D94CBBA6

Busiest servers running it 24 in total

All servers

Players on servers with it

daily, last 30 days

0 50 100 150 200 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 168
Average players Low to peak in each bucket

Details

Author
Bonbonek
Version
1.1.12
Size
37.9 MB
Licence
APL
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
25 May 2026
Updated
2 months ago
Workshop ID
6972C679D94CBBA6

Recent adoption

30 days: +63 −63 ↑0

Version history

10
  1. v1.1.12 37.9 MB 8 Aug 2026
  2. v1.1.11 37.9 MB 8 Aug 2026
  3. v1.1.10 37.9 MB 8 Aug 2026
  4. v1.1.9 37.9 MB 8 Aug 2026
  5. v1.1.8 37.9 MB 8 Aug 2026
  6. v1.1.7 37.9 MB 6 Aug 2026
Description from the Workshop

2-7 Advanced Guidance System The 2-7 Advanced Guidance System is a comprehensive, expanding framework for Arma Reforger that introduces highly realistic and advanced guidance mechanics for missiles and artillery. Designed with a strict focus on server performance (FPS-independent physics), tactical depth, and realistic environmental occlusion. This package currently includes fully functional Semi-Active Laser Homing (SALH), autonomous Fire-and-Forget (FnF) with a custom HUD UI, and GPS guidance for precision artillery strikes. ROADMAP / PLANNED FEATURES The framework is actively being developed. Future updates will introduce: * LOFT for missiles * Radar Systems (Search & Track) * Wired / SACLOS Guidance * Active Protection Systems (APS) CURRENT FEATURES * Volumetric Smoke Occlusion: Smoke grenades and smoke screens physically block laser beams and blind the optical/IR sensors of FnF missiles. * Advanced Ballistics & Flight Profiles: Missiles fully support dynamic Lead (intercepting moving targets). * Smart Raycasting: The system accurately distinguishes vehicle armor from surrounding terrain, trees, or buildings with zero performance impact. * Realistic Cockpit UI: Visual HUD elements including an FOV limit indicator, real-time Estimated Time of Arrival (ETA), and a blind "Ghost Countdown" after firing. * Multiplayer Ready: Tracking, seeker code cycling, and target synchronization are fully optimized for multiplayer environments. INSTALLATION & MODDING GUIDE To apply this system to your own custom vehicles or weapons, you need to attach the provided script components to your prefabs in the Workbench: * Turrets / Launchers: Add the "P27_FnFSeekerComponent" (or Laser Designator equivalent) to your vehicle or turret entity. * Missiles / Munitions: Add the "P27_FnFMissileComponent" (or Guided Missile Component) directly to your projectile prefab. * UI / HUD: Add the "P27_FnFLockUIComponent" to your vehicle's screen layout to enable the crosshair and ETA timers....