ArmaDB

A vehicle sabotage mod for infiltration and guerrilla tactics.

Players now

98

Servers

68

Rating

100%

20 votes

Subscribers

-

51,384 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6938C1B83EC5879B

Busiest servers running it 68 in total

All servers

Players on servers with it

daily, last 30 days

0 200 400 600 800 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 640
Average players Low to peak in each bucket

Details

Author
borked.gb
Version
1.0.25
Size
44 KB
Licence
APL-ND
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
28 Apr 2026
Updated
2 months ago
Workshop ID
6938C1B83EC5879B

Recent adoption

30 days: +80 −66 ↑0

Version history

10
  1. v1.0.25 44 KB 13 Aug 2026

    Fixed an issue with cut brake lines sabotage.

  2. v1.0.24 44 KB 13 Aug 2026
  3. v1.0.23 45 KB 7 May 2026
  4. v1.0.22 45 KB 6 May 2026
  5. v1.0.21 45 KB 6 May 2026
  6. v1.0.20 28 KB 3 May 2026
Description from the Workshop

Sabotage introduces a new set of actions that can be performed on standard vehicles. ---Wire Cutters Required--- Cut Brake Lines: interact at the wheels. Brakes stop working, the driver won't know until they need to stop. Jam Throttle: interact at the hood. Throttle locks wide open. ---Wire Cutters & Demo Block Required--- Rig igniton or speedo (vehicles): Interact at the hood with wire cutters in hand and a demo block in your inventory. Rig brakes (vehicles): Interact with wheels with wire cutters in hand and a demo block in your inventory. Rig altimeter or air speed indicator (helicopters): Interact with the cockpit avionics with wire cutters in hand and a demo block in your inventory. Once the conditions are met, boom! ---Saline Bags Required--- Contaminate Fuel: interact at the fuel cap. Each bag added speeds up the damage to the engine, up to a maximum of five bags. Field repairs may buy you a minute, but contaminated fuel is still in the system and will still cause issues. ---Repair Tool Required--- Sabotage Tail Rotor: interact with the tail rotor with the repair tool in hand, this will ruin the pilots day. Once a vehicle has been sabotaged it can't be repaired, but if you're careful you might just make it. ---For Mission/Mod Developers--- Add SAB_VehicleSabotageComponent and the three SAB_* actions to your vehicle prefab and set contexts. Wire cutters, repair tool and saline bags are already set up. ---Config JSON--- All settings can be changed, a file is created on first run in /profile/sabotage/config.json { "AllowFriendlySabotage": false, "MaxContamination": 5, "ContaminationDuration": 90.0, "ReDestroyInterval": 60.0, "MisfireIntervalMax": 12.0, "MisfireIntervalMin": 1.5, "MisfireCutDuration": 0.8, "HelicopterWarmup": 60.0, "HelicopterWindowMin": 60.0, "HelicopterWindowMax": 120.0, "AllowExplosiveRigs": true, "SpeedoRigThresholdKmh": 50.0, "AirspeedRigThresholdKmh": 70.0, "AltimeterRigT...