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AC-130 Gunship – “Spooky 2-1” Circles your target engages enemies on its own with a 20mm Vulcan, 40mm Bofors and 105mm howitzer. Realistic ballistics, tracers and sound.

Players now

5

Servers

11

Rating

-

Subscribers

-

38 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6AA64A3BD1F045A7

Busiest servers running it 11 in total

All servers

Players on servers with it

daily, last 30 days

0 5 10 15 20 24 Sep 1 Oct 8 Oct 15 Oct peak 15
Average players Low to peak in each bucket

Details

Author
TheReallyRealSimmons
Version
1.0.0
Size
8.0 MB
Licence
APL-SA
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
19 Oct 2026
Updated
18 hours ago
Workshop ID
6AA64A3BD1F045A7

Recent adoption

30 days: +10 −0 ↑2

Version history

1
  1. v1.0.0 8.0 MB 19 Oct 2026
Description from the Workshop

How to use • Place a map marker with the text AC130 on the target area. • On a handheld radio, use the knob action AC-130: REQUEST GUNSHIP. • AC-130: STATUS shows whether it’s available, tasked, returning to base, or how long the cooldown has left. • Game Masters: an AC130 NOW marker calls it straight away. Behaviour • The 105 targets armor, the 40mm targets light and medium vehicles (AP against armor), and the 20mm walks bursts across infantry. • Empty vehicles are ignored. Enemies hiding in buildings gets the building engaged. • It leaves early after 60 s with no enemies. • Cooldown is 10 minutes if it fired, 30 seconds if it never engaged. • Works in multiplayer and alongside the A-10 CAS Call-In mod. Credits • AC-130 model: helijah (CC BY 4.0) • Engine sound: HootOwl (Pixabay) • Gun sounds: qubodup (“Artillery Shots”), Soundtaker (“Heavy shot sound”), freesound_community (“Minigun Burst Audio”), all via Pixabay • Preview photo: Tech. Sgt. Lee Schading, U.S. Air Force, 1988 (public domain, National Archives)