ArmaDB

Mild improvements to the Zagoria BMP-2, with more to come. Check Changelog for full list of changes and additions.

Players now

16

Servers

47

Rating

77%

26 votes

Subscribers

3

67,906 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68C322898FDCBBEA

Busiest servers running it 47 in total

All servers

Players on servers with it

daily, last 30 days

0 200 400 600 800 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 643
Average players Low to peak in each bucket

Details

Author
TraceSnowOwl
Version
1.0.9
Size
907 KB
Licence
APL
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
2 Mar 2026
Updated
6 months ago
Workshop ID
68C322898FDCBBEA

Recent adoption

30 days: +131 −112 ↑0

Version history

10
  1. v1.0.9 907 KB 17 Mar 2026

    - Fixed commanders Azimuth Guage

  2. v1.0.8 903 KB 15 Mar 2026
  3. v1.0.7 903 KB 10 Mar 2026
  4. v1.0.6 903 KB 5 Mar 2026
  5. v1.0.5 904 KB 5 Mar 2026
  6. v1.0.4 903 KB 5 Mar 2026
Description from the Workshop

West Zagoria (WZ)'s BMP-2 isnt the greatest, but after a few hours of work I managed to fix some of the problems I found with it. In this mod I: - Added Turn In and Out animations for the Driver, Gunner, and Commander (hatches dont move) - Regenerated the entity thumbnail to fit vanilla standards - Zero'd the optics, and added several additional ones for authenticity and improved capabilities - Added a reloadable ATGM - Changed all appropriate Proprietary prefabs for WCS or SpaceCore ones to better meet the current standards - Added WCS periscopes to the Hull, and LAV style periscopes to both turrets (WCS periscopes dont work with this turret, unfixable with this mod) - Changed the Smoke Machinegun WZ added to a WCS Discharger, and changed the shell type to a more authentic 902 - Fixed the PKMT's Belt size - Added appropriate Commanders optics - Added a Desert variant just because I felt like it - Changed combat load from an even 250/250 to a more authentic 140/360 Although I can personally vouch for the quality of the improvements, this vehicle still needs ALOT of work to make it anywhere near Good. I have done a bit, will continue to do what I can, and keep this mod updated as I improve it.