ArmaDB
Online · up 57m North America Los Angeles ping site updated 21 seconds ago PC Xbox PlayStation

Coalition Response Group H.C. Server

2/30 players

15.7 GB 159 mods

6.7% full

v1.8.0.13 BattlEye

Direct join code

0986652785

In game: Server browser, then Direct Join

Players
2 / 30
6.7% full
In queue
0
Mods
159
15.7 GB to download
Server FPS
60
1.4 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
44.9%
1.7 players avg

Player activity

Average 2 · low 0 · peak 5 · last 7 days

0 2 3 5 6 Tue 20 Thu 22 Sat 24 Mon 26 peak 5
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
60
59 to 60
Memory in use
1.4 GB
peak 1.5 GB
Restarts
9
5 in 24 h
Session
3h 27m
avg · max 1d 6h
0 40 80 FPS 1,320 1,400 1,480 MEMORY IN USE, MB 2 restarts 05:34 to 05:44 02:00 04:00 06:00 Mon 26 Oct, 01:00 60 FPS 1,429 MB in use Mon 26 Oct, 02:00 no FPS sample no memory sample Mon 26 Oct, 03:00 no FPS sample no memory sample Mon 26 Oct, 04:00 60 FPS 1,419 MB in use Mon 26 Oct, 05:00 60 FPS 1,374 MB in use Mon 26 Oct, 06:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 restarts 6 hours · hover for detail Times in UTC change
0 40 80 FPS 1,300 1,500 1,700 MEMORY IN USE, MB 12:00 18:00 00:00 06:00 Sun 25 Oct, 07:00 60 FPS 1,448 MB in use Sun 25 Oct, 08:00 59 FPS 56 to 60 1,457 MB in use Sun 25 Oct, 09:00 60 FPS 1,387 MB in use Sun 25 Oct, 10:00 no FPS sample no memory sample Sun 25 Oct, 11:00 no FPS sample no memory sample Sun 25 Oct, 12:00 60 FPS 1,436 MB in use Sun 25 Oct, 13:00 no FPS sample no memory sample Sun 25 Oct, 14:00 60 FPS 1,439 MB in use Sun 25 Oct, 15:00 60 FPS 1,443 MB in use Sun 25 Oct, 16:00 no FPS sample no memory sample Sun 25 Oct, 17:00 60 FPS 1,503 MB in use Sun 25 Oct, 18:00 60 FPS 59 to 60 1,496 MB in use Sun 25 Oct, 19:00 60 FPS 1,502 MB in use Sun 25 Oct, 20:00 60 FPS 1,506 MB in use Sun 25 Oct, 21:00 59 FPS 1,501 MB in use Sun 25 Oct, 22:00 59 FPS 1,502 MB in use Sun 25 Oct, 23:00 59 FPS 58 to 59 1,503 MB in use Mon 26 Oct, 00:00 60 FPS 59 to 60 1,494 MB in use Mon 26 Oct, 01:00 60 FPS 1,429 MB in use Mon 26 Oct, 02:00 no FPS sample no memory sample Mon 26 Oct, 03:00 no FPS sample no memory sample Mon 26 Oct, 04:00 60 FPS 1,419 MB in use Mon 26 Oct, 05:00 60 FPS 1,374 MB in use Mon 26 Oct, 06:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 restarts 24 hours · hover for detail Times in UTC change
0 40 80 FPS 1,300 1,500 1,700 MEMORY IN USE, MB Tue 20 Oct Thu 22 Oct Sat 24 Oct Mon 26 Oct Sat 24 Oct, 20:00 60 FPS 1,359 MB in use Sat 24 Oct, 21:00 60 FPS 1,393 MB in use Sat 24 Oct, 22:00 60 FPS 59 to 60 1,390 MB in use Sat 24 Oct, 23:00 60 FPS 1,386 MB in use Sun 25 Oct, 00:00 60 FPS 1,397 MB in use Sun 25 Oct, 01:00 60 FPS 1,408 MB in use Sun 25 Oct, 02:00 60 FPS 1,444 MB in use Sun 25 Oct, 03:00 60 FPS 1,439 MB in use Sun 25 Oct, 04:00 no FPS sample no memory sample Sun 25 Oct, 05:00 no FPS sample no memory sample Sun 25 Oct, 06:00 60 FPS 1,424 MB in use Sun 25 Oct, 07:00 60 FPS 1,448 MB in use Sun 25 Oct, 08:00 59 FPS 56 to 60 1,457 MB in use Sun 25 Oct, 09:00 60 FPS 1,387 MB in use Sun 25 Oct, 10:00 no FPS sample no memory sample Sun 25 Oct, 11:00 no FPS sample no memory sample Sun 25 Oct, 12:00 60 FPS 1,436 MB in use Sun 25 Oct, 13:00 no FPS sample no memory sample Sun 25 Oct, 14:00 60 FPS 1,439 MB in use Sun 25 Oct, 15:00 60 FPS 1,443 MB in use Sun 25 Oct, 16:00 no FPS sample no memory sample Sun 25 Oct, 17:00 60 FPS 1,503 MB in use Sun 25 Oct, 18:00 60 FPS 59 to 60 1,496 MB in use Sun 25 Oct, 19:00 60 FPS 1,502 MB in use Sun 25 Oct, 20:00 60 FPS 1,506 MB in use Sun 25 Oct, 21:00 59 FPS 1,501 MB in use Sun 25 Oct, 22:00 59 FPS 1,502 MB in use Sun 25 Oct, 23:00 59 FPS 58 to 59 1,503 MB in use Mon 26 Oct, 00:00 60 FPS 59 to 60 1,494 MB in use Mon 26 Oct, 01:00 60 FPS 1,429 MB in use Mon 26 Oct, 02:00 no FPS sample no memory sample Mon 26 Oct, 03:00 no FPS sample no memory sample Mon 26 Oct, 04:00 60 FPS 1,419 MB in use Mon 26 Oct, 05:00 60 FPS 1,374 MB in use Mon 26 Oct, 06:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 9 restarts 35 hours · hover for detail Times in UTC change

Installed mods 159 15.7 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

GRS - Dev Framework family 32 mods linked by dependencies · also built on Zeliks Character, GRS - Patches, Attachment Framework-Core Mod page
WCS_Armaments family 28 mods linked by dependencies · also built on WCS_SpaceCore, AKI_Core, DarcCore Mod page
WCS_Weapon_Scripts family 8 mods linked by dependencies · also built on WCS_Attachments, WCS_Scopes, WCS_Sounds Mod page
Pronto Hub family 5 mods linked by dependencies Mod page
Nested Attachments - Core family 5 mods linked by dependencies Mod page
ACE Core Dev family 5 mods linked by dependencies · also built on ACE Carrying Dev Mod page
MGM_MODS family 4 mods linked by dependencies Mod page
Realistic Combat Drones family 3 mods linked by dependencies Mod page
TALOS family 3 mods linked by dependencies Mod page
6B5 family 3 mods linked by dependencies Mod page
WW2_Bicycle family 3 mods linked by dependencies Mod page
COALITION Squad Interface family 2 mods linked by dependencies Mod page
Tactical Flava - Core family 2 mods linked by dependencies Mod page
Improved Blood Effect family 2 mods linked by dependencies Mod page
Ambient Civilians family 2 mods linked by dependencies Mod page
Zagoria 89 Turrets family 2 mods linked by dependencies Mod page
Advanced AI Command family 2 mods linked by dependencies Mod page
NAJD Pantallas family 2 mods linked by dependencies Mod page
Standalone mods 46: checked, and linked to nothing else installed here

Same scenario

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