Take control of sun, rain, snow, fog, thunderstorms, tornado conditions, and hurricane conditions directly from Arma Reforger Game Master Global Attributes.
Players now
0
Servers
11
Rating
-
Subscribers
-
8 downloads
Busiest servers running it 11 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Only_Hollow
- Version
- 1.0.0
- Size
- 11 KB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 5 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- 6A8B2DAC0A0786DE
Recent adoption
30 days: +54 −37 ↑0
- − [BR] CARCARA GROUP BRASIL [PVE] [SERVER2] discord.gg/carcaragroup 1.0.0 9h ago
- + [AU] AAO | Operation Setup Server 1.0.0 11h ago
- − Pve entrainement #1 1.0.0 1d ago
- + 24/7 Modern Warfare PvPvE /Spicey Weiner co. 1.0.0 1d ago
- − Sogistan - Gay master 1.0.0 1d ago
- − [PL] GOS FENIKS PLG | PvE Milsim Polska | Taktyczne Operacje | 1.0.0 2d ago
- + [BR] CARCARA GROUP BRASIL [PVE] [SERVER2] discord.gg/carcaragroup 1.0.0 2d ago
- + SH 101st Airborne Milsim Unofficial Operations 1.0.0 2d ago
- + NA OGz ARMA conflict 1.0.0 2d ago
- − UNSC Battlegroup Epsilon | Halo Milsim | discord.gg/AuKHQfb5pJ 1.0.0 2d ago
- + UNSC Battlegroup Epsilon | Halo Milsim | discord.gg/AuKHQfb5pJ 1.0.0 2d ago
- − NA OGz ARMA conflict 1.0.0 2d ago
Required by
1Often used with
8Version history
1-
v1.0.0 11 KB 5 Oct 2026
Description from the Workshop
Hollows Weather adds server-authoritative weather controls to Game Master. Choose complete weather profiles from Global Attributes → Weather, set a transition time, and fine-tune wind speed and direction without editing vanilla Game Master prefabs. Included profiles are Sunny, Cloudy, Light Rain, Heavy Rain, Thunderstorm, Snowfall, Dense Fog, Tornado Conditions, and Hurricane Conditions. Tornado and Hurricane Cells are also available in the Game Master content browser for placing localized funnel and storm-band visuals. The weather profiles control replicated precipitation, fog, wind, wetness, puddles, temperature, and lightning. Placed storm cells are visual effects only and intentionally do not damage structures or move vehicles, allowing each mission to retain control of its own physics and damage rules.