Memory Flash Pen, Agent Shades and a black Agent Suit for UFO cover-up ops, with Game Master controls.
Players now
0
Servers
2
Rating
-
Subscribers
-
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Driftusy
- Version
- 1.0.0
- Size
- 29.9 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 15 Oct 2026
- Updated
- 1 day ago
- Workshop ID
- 5D70A4B2B564E303
Recent adoption
30 days: +2 −1 ↑0
- + T.s.S Operations 1.0.0 11h ago
- − Teletubby Planet 1.0.0 1d ago
- + Teletubby Planet 1.0.0 1d ago
Requires
1Often used with
8Version history
1-
v1.0.0 29.9 MB 15 Oct 2026
Description from the Workshop
UFO cover-up gear for Game Master run ops. MEMORY FLASH PEN - Arm it, pick a mode (Focused, Group or Wide) and flash. Witnesses in front of you forget and see a cover story. - Walls block the flash. People looking away only get a weak effect. - Hold the mode key to question a witness up close. - Keys: R flash, right mouse arm/retract, middle mouse change mode (hold to question). AGENT SHADES - Full lenses: the wearer is not affected. Field Issue lenses: partial protection. - Worn in the Eyes slot, so helmets and hats still fit. AGENT SUIT - Black suit, white shirt, matte black tie and a small UFO lapel pin. CIVILIAN ARSENAL - The pen, both shades, the jacket and the trousers are in the civilian (CIV) arsenal. GAME MASTER - Right-click actions: Area Wipe Here, Wipe Selected, Activate Device, Restore Memory, Send Cover Story, Reset Device, Alien Interference, Restock. - Global settings under Memory Flash: intensity, memory duration, area radius, cover story, protection override, failed wipe chance and more. - Placeable: pen, Experimental Prototype, table cradle, equipment case, wall emitter and a ready-made agent. - Chat: #mfcover and #mfrecall for Game Masters; anyone can use #mfaccess normal / reduced / sound for their own effect comfort. Requires Zelik's Character. All models, textures and sounds are original. Tested on PC with a hosted server and a joining client. Not yet tested on a dedicated server or console.