ArmaDB
Online · up 2h 51m Europe Frankfurt ping site updated 45 seconds ago PC

TORSE Capture & Hold – Betonárka

0/? players

21.2 GB 150 mods

slot limit not published

v1.8.0.13 BattlEye

Direct join code

0783894653

In game: Server browser, then Direct Join

Players
0 / ?
slot limit not published
In queue
0
Mods
150
21.2 GB to download
Server FPS
-
Ping
-
A2S not enabled
Uptime, 7d
9.9%
0.0 players avg

Player activity

Average 0 · low 0 · peak 1 · last 7 days

0 0 1 1 1 Mon 12 Wed 14 Fri 16 peak 1
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
-
Memory in use
-
last sample
Restarts
0
0 in 24 h
Session
2h 51m
avg · max 2h 51m
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 08:00 10:00 12:00 Sat 17 Oct, 10:00 no FPS sample no memory sample Sat 17 Oct, 11:00 no FPS sample no memory sample Sat 17 Oct, 12:00 no FPS sample no memory sample Sat 17 Oct, 13:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 18:00 00:00 06:00 12:00 Sat 17 Oct, 10:00 no FPS sample no memory sample Sat 17 Oct, 11:00 no FPS sample no memory sample Sat 17 Oct, 12:00 no FPS sample no memory sample Sat 17 Oct, 13:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples Mon 12 Oct Wed 14 Oct Fri 16 Oct Sat 17 Oct, 10:00 no FPS sample no memory sample Sat 17 Oct, 11:00 no FPS sample no memory sample Sat 17 Oct, 12:00 no FPS sample no memory sample Sat 17 Oct, 13:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change

Installed mods 150 21.2 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 77 mods linked by dependencies · also built on RHS - Content Pack 01, RHS - Content Pack 02, RHS - Status Quo Mod page
ACE Core Dev family 11 mods linked by dependencies Mod page
Creature Melee AI family 10 mods linked by dependencies · also built on Project Outbreak Zombies Mod page
RIS Laser Attachments family 5 mods linked by dependencies Mod page
ASAPsProps family 4 mods linked by dependencies · also built on ASAPsProximityChat Mod page
ASAP_MeleeDev2 family 3 mods linked by dependencies Mod page
Stars Weapons Core family 3 mods linked by dependencies Mod page
Realistic Combat Drones family 2 mods linked by dependencies Mod page
Fiercests Waypoints family 2 mods linked by dependencies Mod page
Chungus Core family 2 mods linked by dependencies Mod page
Standalone mods 31: checked, and linked to nothing else installed here

Same scenario

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