ArmaDB

"Plug n play" PvPvE zombie escape for any map with a Conflict layer. Survivors fight along a random route of bases while AI hordes and infected players hunt them. Die, and you join the infected.

Players now

0

Servers

4

Rating

-

Subscribers

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3 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A82B47BB557F9AC

Busiest servers running it 4 in total

All servers

Players on servers with it

daily, last 30 days

0 2 3 5 6 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 4
Average players Low to peak in each bucket

Details

Author
Loronso
Version
1.0.3
Size
1.0 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
14 Oct 2026
Updated
1 day ago
Workshop ID
6A82B47BB557F9AC

Recent adoption

30 days: +6 −2 ↑3

Version history

4
  1. v1.0.3 1.0 MB 14 Oct 2026
  2. v1.0.2 1,019 KB 14 Oct 2026
  3. v1.0.1 1,005 KB 14 Oct 2026
  4. v1.0.0 996 KB 14 Oct 2026
Description from the Workshop

ZOMBIE ESCAPE Escape. Survive. Don't get infected. A PvPvE game mode inspired by the classic Counter-Strike "Zombie Escape", built on Project Outbreak. It takes over any Conflict mission, no special layer needs to be built. Just add this mod and it will auto-setup. WHAT IS IT? - Survivors vs Infected. - Survivors fight their way along a random route of bases. - Humans start with an infection. Rush to the next base to reset the infection or use vials available at each base to momentarily stop it and buy more time. - AI hordes hunt everyone who is still human. - Die, and you rise again as an infected player. THE ROUTE - Gear up: you get 3 minutes at your HQ before it starts. - Capture the bases one by one, while the horde charges in. - Ambushes wait on the road between bases. - Every base has a field hospital, an arsenal and vials. THE INFECTION - Everyone is infected and has about 15 minutes before turning. - Your own bases slow it down to half speed. - Taking a base resets the infection for everyone inside. - Vials pause it: one per player, per box, per hospital. SURVIVAL TOOLS - One flamethrower per match, in a crate at the HQ. - Barricades: every survivor carries a hammer, nails and planks. You can get more at the arsenals. - Vehicles can run zombies over, but slow down with every hit. - Below 25 km/h, zombies drag you out of your seat. INFECTED PLAYERS - Play as the Nephilim, a hulking giant. - Tougher and faster, with a super jump. - Respawn in seconds at the infected bases or close to the survivors. - Hunt the survivors down alongside the horde. HOW TO WIN - Survivors: take the whole route, then hold the extraction zone for 5 minutes. Only those inside the zone are saved. - Infected: wipe out every survivor. GAME MASTER Project Outbreak settings stay editable from the Game Master menu (zombie tackles & grabs start OFF by default). Translated to all of Reforger's supported languages. ** The additions to the arsenals are done programatically, so if you...