ArmaDB
Online · up 2h 12m North America Miami ping site updated 44 seconds ago PC

[BR] G.C.A - Operação: Frontline [HARDCORE MILSIM - PvE BRASILEIRO]

3/64 players

23.9 GB 177 mods

4.7% full

Brazil v1.8.0.13 BattlEye Password

Direct join code

0326783561

In game: Server browser, then Direct Join

Players
3 / 64
4.7% full
In queue
0
Mods
177
23.9 GB to download
Server FPS
60
1.2 GB memory in use
Ping
222 ms
measured via A2S
Uptime, 7d
6.7%
1.0 players avg

Player activity

Average 1 · low 0 · peak 2 · last 7 days

0 1 1 2 2 Mon 12 Wed 14 Fri 16 peak 2
Average players Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
60
60 to 60
Memory in use
1.2 GB
peak 1.2 GB
Restarts
1
1 in 24 h
Session
1h 15m
avg · max 2h 12m
0 40 80 FPS 1,236 1,237 1,238 MEMORY IN USE, MB restart 19:50 18:00 20:00 22:00 Sat 17 Oct, 19:00 no FPS sample no memory sample Sat 17 Oct, 20:00 no FPS sample no memory sample Sat 17 Oct, 21:00 60 FPS 1,237 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 3 hours · hover for detail Times in UTC change
0 40 80 FPS 1,236 1,237 1,238 MEMORY IN USE, MB restart 19:50 00:00 06:00 12:00 18:00 Sat 17 Oct, 19:00 no FPS sample no memory sample Sat 17 Oct, 20:00 no FPS sample no memory sample Sat 17 Oct, 21:00 60 FPS 1,237 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 3 hours · hover for detail Times in UTC change
0 40 80 FPS 1,236 1,237 1,238 MEMORY IN USE, MB restart 19:50 Mon 12 Oct Wed 14 Oct Fri 16 Oct Sat 17 Oct, 19:00 no FPS sample no memory sample Sat 17 Oct, 20:00 no FPS sample no memory sample Sat 17 Oct, 21:00 60 FPS 1,237 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 3 hours · hover for detail Times in UTC change

Installed mods 177 23.9 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 55 mods linked by dependencies · also built on RHS - Content Pack 01, RHS - Content Pack 02, RHS - Status Quo Mod page
ACE Core Dev family 14 mods linked by dependencies · also built on ACE Medical Core Dev, ACE Medical Circulation Dev, ACE Medical Hitzones Dev Mod page
Zeliks Character family 13 mods linked by dependencies · also built on Attachment Framework-Core, Attachment Framework Mod page
RIS Laser Attachments family 11 mods linked by dependencies · also built on Bacon Suppressors, M249 Scope Rails Mod page
CIE_Thermal family 7 mods linked by dependencies · also built on CIE Tracked Core, ATGM Mod page
Nested Attachments - Core family 5 mods linked by dependencies Mod page
GM Ops Framework family 5 mods linked by dependencies Mod page
DarcCore family 3 mods linked by dependencies Mod page
Beryl M762 family 3 mods linked by dependencies Mod page
ToH ReCharacters Core family 2 mods linked by dependencies Mod page
Temps_BTR82A family 2 mods linked by dependencies Mod page
YobananaboY Sniper Pack family 2 mods linked by dependencies Mod page
Chungus Shotguns family 2 mods linked by dependencies Mod page
Stars Weapons Core family 2 mods linked by dependencies Mod page
GRS - Shadows Core family 2 mods linked by dependencies Mod page
WCS_Clothing_Assets family 2 mods linked by dependencies Mod page
WOOKIE_GHILLIE_CHAOS family 2 mods linked by dependencies Mod page
Brutal Voices family 2 mods linked by dependencies Mod page
Improved Blood Effect family 2 mods linked by dependencies Mod page
Game Master FX family 2 mods linked by dependencies Mod page
Standalone mods 39: checked, and linked to nothing else installed here

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