ArmaDB

Adds radiation zones

Players now

13

Servers

23

Rating

87%

15 votes

Subscribers

1

5,473 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/670F7224AB369200

Busiest servers running it 23 in total

All servers

Players on servers with it

daily, last 30 days

0 25 50 75 100 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 79
Average players Low to peak in each bucket

Details

Author
Jacob__with__a__k
Version
1.0.7
Size
4.2 MB
Licence
APL
Game version
1.6.0.95
Likes
0 / 0 dislikes
Published
8 Dec 2025
Updated
10 months ago
Workshop ID
670F7224AB369200

Recent adoption

30 days: +79 −57 ↑0

Version history

8
  1. v1.0.7 4.2 MB 11 Dec 2025
  2. v1.0.6 4.2 MB 9 Dec 2025
  3. v1.0.5 4.2 MB 9 Dec 2025
  4. v1.0.4 4.2 MB 9 Dec 2025
  5. v1.0.3 4.2 MB 9 Dec 2025
  6. v1.0.2 4.2 MB 9 Dec 2025
Description from the Workshop

Adds radiation zones Originally made for the IC DAYZ GM campaign Content: Adds 6 different Radiation Zones to the GMFX tab to be used by a GM -small (20m) and large (100m) zones -both split up in low, medium and high radiation levels Geiger counter sounds will warn you before you enter a zone. These sounds are different according to the levels. Damage: Radiation drains blood in over time, according to the zone level. A character without protective gear will be downed in ±60 seconds in a low level zone ±30 seconds in a medium level zone ±10 seconds in a high level zone Protective gear: This mod adds no special gear but all gear with "HAZMAT" in the name will count as protective gear. Protective gear halves the damage over time, this buff stacks for each piece of gear. I recommend Driftusy's "Hazmat Suit" mod Info & known issues: -geiger counter sound does not always spawn -moving the zone after you placed it will not move the geiger counter sound -not tested with GMFX chemical warfare expanded