ArmaDB
Workshop mod

Anarchy Map Markers & Drawings

by Anarchy_UA · all their mods

Inspired by Arma 3 map - Full Persistence: Markers and drawings survive server restarts and player crashes - Zeus Markers and Drawings support - Console Support - SM_Config.cfg for servers settings

Players now

54

Servers

199

Rating

88%

16 votes

Subscribers

3

21,075 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69A510CE600D1126

Busiest servers running it 199 in total

All servers

Players on servers with it

daily, last 30 days

0 150 300 450 600 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 543
Average players Low to peak in each bucket

Details

Author
Anarchy_UA
Version
2.0.26
Size
492 KB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
18 Jun 2026
Updated
3 weeks ago
Workshop ID
69A510CE600D1126

Recent adoption

30 days: +375 −344 ↑227

Version history

12
  1. v2.0.26 492 KB 18 Sep 2026

    -server option to allow friendly forces map vision

  2. v2.0.25 480 KB 9 Sep 2026
  3. v2.0.24 479 KB 22 Aug 2026
  4. v2.0.23 479 KB 22 Aug 2026
  5. v2.0.22 469 KB 9 Aug 2026
  6. v2.0.21 460 KB 7 Aug 2026
Description from the Workshop

This mod overhauls the default map marker system, bringing back classic Arma 3 features and adding new tools for tactical planning. --- Map Drawing (Arma 3 style): Draw directly on the map with a drawing toolbar --- Visibility Channels (Arma 3 Style): You now have full control over who sees your markers (Local, Group, Side, Everyone) --- Full Persistence: Your tactical plans will no longer disappear! All markers are automatically saved and restored after a game crash, player reconnection, or server restart. Work on PvE and PvP servers good --- Deep mod configuration (in profile\SavingMarkers\SM_Config.cfg) --- Deep Customization (even the military ones) --- Preset System: Create your own quick presets --- Extended Markers Text Limit --- Game Master support --- Gamepads support ••••••••• Information for Server Administrators ••••••••• --- The persistence system saves all marker data into a local .json file inside the server's profile folder. If you need to completely clear the map of all markers (e.g., before starting a new operation), simply delete this file before launching the server (...ArmaReforger\profile\"mission name.json") --- A small backwards compatibility script (for my old Saving Markers mod). You do not need to enable "Saving Markers" --- The config file is now ...\profile\SavingMarkers\SM_Config.cfg — a plain, commented text file (one key per line). Old SM_Config.json settings are migrated automatically on first start. --- Drawings are saved separately from markers (SM_Drawings_<mission>.json) and follow the same backup and clear-on-game-end rules. ••••••••• IMPORTANT ••••••••• If you have a conflict server for 100 people, you definitely need to set up limits in SM_Config.cfg !!! Set clearOnGameEnd=true since you do not need to persist markers and drawings between sessions (the server will clear when the game ends). ♥♥♥♥♥ Support the Development ♥♥♥♥♥ This mod is and will always remain 100% free. However, if you enjoy my work and want to suppor...