ArmaDB

Adds realistic physical shrapnel to all explosive.

Players now

38

Servers

490

Rating

95%

578 votes

Subscribers

12,153

719,229 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/59BA048FA618471A

Busiest servers running it 490 in total

All servers

Players on servers with it

daily, last 30 days

0 150 300 450 600 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 550
Average players Low to peak in each bucket

Details

Author
Ashyl
Version
2.1.5
Size
14.5 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
29 Jun 2022
Updated
2 weeks ago
Workshop ID
59BA048FA618471A

Recent adoption

30 days: +615 −403 ↑346

Version history

12
  1. v2.1.5 14.5 MB 27 Sep 2026
  2. v2.1.4 14.5 MB 29 Aug 2026
  3. v2.1.3 14.5 MB 16 May 2026
  4. v2.1.2 14.5 MB 13 May 2026
  5. v2.1.1 14.5 MB 12 May 2026
  6. v2.1.0 14.5 MB 11 May 2026
Description from the Workshop

Adds realistic physical shrapnel to all explosive. All explosives have shrapnel, grenades have a lot of prepared damaging elements, rpg shells have few remnants of the body. High-caliber and rifle bullets can fragment into several parts after hit, RHS compatibility. On screenshots also BetterHitsEffects was used //v2.0.0 Full remake for 1.6 //v1.2.2 MANW tag removed //v1.2.1 tweaks, compat for BHE_EXP_4.0_Alpha physical particles system (you need download bhe_exp_shrapnel_compat for shrapnel use physical particles system from bhe exp) //v1.2.0 Optimization, removed wind influence on shrapnel, removed hit sounds for shrapnel, decreased lifetime for shrapnel (1secon -> 0.1 sec), slightly reduced shrapnel count for vog and m441) //v1.1.9 Preview and screenshoots update //v1.1.8 Damage fixes, particle improvments //v1.1.7 Some improvments //v1.1.6 Optimiziation, fix fps drop (probably) - need testing //v1.1.5 Tweaks //v1.1.4 ReMade from scratch for 1.0 Arma update //v1.1.3 Fully remade, now much better and works properly //v1.1.2 Added spall to all calibers //V1.1.1 HEAT are works properly now, fixed late problem //v1.1.0 For large cals added fragmentation similar to thing that made in Afterconflict //v1.0.9 Tweaks //v1.0.8 More spall for grenades //v1.0.7 Particles change //v1.0.6 Fully remade //v1.0.5 Minor changes //v1.0.4 New shrapnel type, now we have small, medium and big with diffirent particle hit effects, improved effects, rpgs now creates shrapnel behind wall or something that hit //v1.0.3 New hit effects for shrapnel, so now it more visible with vanilla effects and didnt broke ur PC with BHE mod. //v1.0.2 Some fixes //v1.0.1 Added different types of fragments and debris //v1.0.0 release