Make players and vehicles visible at distance.
Players now
23
Servers
67
Rating
100%
16 votes
Subscribers
-
62,990 downloads
Busiest servers running it 67 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- GRIMY2
- Version
- 1.0.1
- Size
- 6 KB
- Licence
- APL
- Game version
- 1.3.0.170
- Likes
- 0 / 0 dislikes
- Published
- 4 May 2025
- Updated
- 1 year ago
- Workshop ID
- 65487C43FE1C0E72
Recent adoption
30 days: +57 −50 ↑0
- − Station-19 | Halo, RP, Milsim | https://discord.gg/meNG3twax 1.0.1 19h ago
- − UNSC Battlegroup Epsilon | Halo Milsim | discord.gg/AuKHQfb5pJ 1.0.1 2d ago
- + Schlomple pong's 1.0.1 2d ago
- + MMPI UKSF PVE 1.0.1 3d ago
- + UNSC Battlegroup Epsilon | Halo Milsim | discord.gg/AuKHQfb5pJ 1.0.1 3d ago
- + ODA-1 TEST server 1.0.1 4d ago
- − ODA-1 TEST server 1.0.1 4d ago
- + TASK FORCE HOTEL KILO 1.0.1 5d ago
- − muthur 1.0.1 5d ago
- + ODA-1 TEST server 1.0.1 6d ago
- + STONERS OF EVERON 1.0.1 6d ago
- − STONERS OF EVERON 1.0.1 6d ago
Often used with
8Version history
2-
v1.0.1 6 KB 8 May 2025
-
v1.0.0 6 KB 4 May 2025
Description from the Workshop
The pixel size filter reduces the graphics workload by making meshes that appear on the screen smaller than some size limit seize to be worked on by the GPU, unfortunately the size limit in pixels does not remain constant under different zoom levels, and so when using magnifying devices, objects that should take up a significant amount of screen space are made invisible. To remedy this somewhat, this addon disables the pixel size filter for player characters and vehicles in the base game.