ArmaDB
Online · up 39m North America Los Angeles ping site updated 41 seconds ago PC Xbox PlayStation

1st Ouroboros Forward Detachment | Halo Milsim | Hosted by KOVA

6/32 players

20.2 GB 145 mods

18.8% full

v1.8.0.13 BattlEye

Direct join code

0113249384

In game: Server browser, then Direct Join

Players
6 / 32
18.8% full
In queue
0
Mods
145
20.2 GB to download
Server FPS
165
1.4 GB memory in use
Ping
130 ms
measured via A2S
Uptime, 7d
13.5%
2.5 players avg

Player activity

Average 3 · low 0 · peak 6 · last 7 days

0 2 4 6 8 Mon 12 Wed 14 Fri 16 Sun 18 peak 6
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
165
165 to 165
Memory in use
1.2 GB
peak 2.3 GB
Restarts
9
9 in 24 h
Session
43m
avg · max 2h 39m
0 100 200 FPS 0 2,000 4,000 MEMORY IN USE, MB restart 21:29 restart 23:46 2 restarts 01:11 to 01:14 20:00 22:00 00:00 Sat 17 Oct, 20:00 165 FPS 1,127 MB in use Sat 17 Oct, 21:00 165 FPS 1,149 MB in use Sat 17 Oct, 22:00 165 FPS 1,570 MB in use Sat 17 Oct, 23:00 165 FPS 2,391 MB in use Sun 18 Oct, 00:00 165 FPS 514 MB in use Sun 18 Oct, 01:00 165 FPS 512 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 7 restarts 6 hours · hover for detail Times in UTC change
0 100 200 FPS 0 2,000 4,000 MEMORY IN USE, MB 06:00 12:00 18:00 00:00 Sat 17 Oct, 18:00 165 FPS 1,064 MB in use Sat 17 Oct, 19:00 165 FPS 1,121 MB in use Sat 17 Oct, 20:00 165 FPS 1,127 MB in use Sat 17 Oct, 21:00 165 FPS 1,149 MB in use Sat 17 Oct, 22:00 165 FPS 1,570 MB in use Sat 17 Oct, 23:00 165 FPS 2,391 MB in use Sun 18 Oct, 00:00 165 FPS 514 MB in use Sun 18 Oct, 01:00 165 FPS 512 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 9 restarts 8 hours · hover for detail Times in UTC change
0 100 200 FPS 0 2,000 4,000 MEMORY IN USE, MB Mon 12 Oct Wed 14 Oct Fri 16 Oct Sun 18 Oct Sat 17 Oct, 18:00 165 FPS 1,064 MB in use Sat 17 Oct, 19:00 165 FPS 1,121 MB in use Sat 17 Oct, 20:00 165 FPS 1,127 MB in use Sat 17 Oct, 21:00 165 FPS 1,149 MB in use Sat 17 Oct, 22:00 165 FPS 1,570 MB in use Sat 17 Oct, 23:00 165 FPS 2,391 MB in use Sun 18 Oct, 00:00 165 FPS 514 MB in use Sun 18 Oct, 01:00 165 FPS 512 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 9 restarts 8 hours · hover for detail Times in UTC change

Installed mods 145 20.2 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 66 mods linked by dependencies · also built on BFS - Custom Player Names, Game Master Enhanced, Misriah Mission Framework Mod page
ACE Core Dev family 15 mods linked by dependencies · also built on ACE Medical Core Dev, ACE Medical Circulation Dev Mod page
Kova x ATAK family 8 mods linked by dependencies · also built on Kova x ATAK Plugin Core, SagesFramework Mod page
Game Master FX family 3 mods linked by dependencies Mod page
Breachable Doors family 3 mods linked by dependencies Mod page
You can sit family 2 mods linked by dependencies Mod page
M.A.W.S. MECHANIZED ASSAULT family 2 mods linked by dependencies Mod page
Creature Melee AI family 2 mods linked by dependencies Mod page
Standalone mods 44: checked, and linked to nothing else installed here

Same scenario

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