ArmaDB
Online · up 4h 37m North America New York ping site updated 55 seconds ago PC Xbox PlayStation

Warfighter Development Group TEST SERVER | Milsim Ops

0/32 players

9.0 GB 134 mods

0% full

v1.8.0.13 BattlEye Password

Direct join code

0450301067

In game: Server browser, then Direct Join

Players
0 / 32
0% full
In queue
0
max 50
Mods
134
9.0 GB to download
Server FPS
120
1.0 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
19.2%
2.0 players avg

Player activity

Average 2 · low 0 · peak 5 · last 7 days

0 2 3 5 6 Sat 10 Mon 12 Wed 14 Fri 16 peak 5
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
120
120 to 120
Memory in use
1.0 GB
peak 1.0 GB
Restarts
2
2 in 24 h
Session
1h 41m
avg · max 4h 37m
0 100 200 FPS 975 1,025 1,075 MEMORY IN USE, MB 2 restarts 01:40 to 01:59 02:00 04:00 06:00 Fri 16 Oct, 01:00 120 FPS 1,004 MB in use Fri 16 Oct, 02:00 120 FPS 1,030 MB in use Fri 16 Oct, 03:00 120 FPS 1,052 MB in use Fri 16 Oct, 04:00 120 FPS 1,065 MB in use Fri 16 Oct, 05:00 120 FPS 1,067 MB in use Fri 16 Oct, 06:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 restarts 6 hours · hover for detail Times in UTC change
0 100 200 FPS 975 1,025 1,075 MEMORY IN USE, MB 2 restarts 01:40 to 01:59 12:00 18:00 00:00 06:00 Fri 16 Oct, 01:00 120 FPS 1,004 MB in use Fri 16 Oct, 02:00 120 FPS 1,030 MB in use Fri 16 Oct, 03:00 120 FPS 1,052 MB in use Fri 16 Oct, 04:00 120 FPS 1,065 MB in use Fri 16 Oct, 05:00 120 FPS 1,067 MB in use Fri 16 Oct, 06:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 restarts 6 hours · hover for detail Times in UTC change
0 100 200 FPS 975 1,025 1,075 MEMORY IN USE, MB 2 restarts 01:40 to 01:59 Sat 10 Oct Mon 12 Oct Wed 14 Oct Fri 16 Oct Fri 16 Oct, 01:00 120 FPS 1,004 MB in use Fri 16 Oct, 02:00 120 FPS 1,030 MB in use Fri 16 Oct, 03:00 120 FPS 1,052 MB in use Fri 16 Oct, 04:00 120 FPS 1,065 MB in use Fri 16 Oct, 05:00 120 FPS 1,067 MB in use Fri 16 Oct, 06:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 restarts 6 hours · hover for detail Times in UTC change

Installed mods 134 9.0 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 47 mods linked by dependencies · also built on GRS - Dev Framework, GRS - Essentials, GRS - Patches Mod page
ACE Core Dev family 16 mods linked by dependencies · also built on ACE Medical Core Dev, ACE Medical Circulation Dev, ACE Medical Hitzones Dev Mod page
Rayzi Utils family 9 mods linked by dependencies · also built on ADSSway - PIP DOF - TEST, Aiming Deadzone, Nested Attachments - Core Mod page
Kova x ATAK family 6 mods linked by dependencies · also built on Kova x ATAK Plugin Core, Realistic Combat Drones Mod page
RIS Laser Attachments family 6 mods linked by dependencies · also built on Bacon Suppressors Mod page
Lunacy Audio family 4 mods linked by dependencies Mod page
RHS TerraCore2 family 3 mods linked by dependencies Mod page
Attachment Framework-Core family 2 mods linked by dependencies Mod page
Laser Rangefinder family 2 mods linked by dependencies Mod page
ZU-23 family 2 mods linked by dependencies Mod page
TALOS family 2 mods linked by dependencies Mod page
LM Suppression family 2 mods linked by dependencies Mod page
Standalone mods 33: checked, and linked to nothing else installed here

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