ArmaDB
Workshop mod

Camp Neptune Training Complex

by krihelion · all their mods

Camp Neptune is an all encompassing MilSim Training Map featuring purpose built ranges, lanes and facilities that fit all desired needs. Visit https://campneptune.net/ for a full breakdown.

Players now

58

Servers

75

Rating

100%

33 votes

Subscribers

-

5,665 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/61EF4AA4D043BE00

Busiest servers running it 75 in total

All servers

Players on servers with it

daily, last 30 days

0 40 80 120 160 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 128
Average players Low to peak in each bucket

Details

Author
krihelion
Version
1.0.48
Size
1.51 GB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
22 Apr 2025
Updated
2 weeks ago
Workshop ID
61EF4AA4D043BE00

Recent adoption

30 days: +216 −197 ↑151

Version history

12
  1. v1.0.48 1.51 GB 29 Sep 2026
  2. v1.0.47 1.48 GB 27 Sep 2026
  3. v1.0.46 1.48 GB 27 Sep 2026
  4. v1.0.45 1.24 GB 24 Jul 2026
  5. v1.0.44 1.24 GB 15 Jul 2026
  6. v1.0.43 1.23 GB 13 Jul 2026
Description from the Workshop

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs. Created by and for the 10th Ranger Regiment. This map is still heavily WIP & under active development. View our interactive map, scorecards and documentation: https://campneptune.net/ This mod sends scorecards from Ranges/Shoothouses to the website. This can opted out of via profile/campneptune/. Feedback is amazing. The best way to reach us is our modding discord: Completed: https://discord.gg/YhQgs2ucGY 60m Pistol/Multipurpose Range 60m Course of Fire Range - Fully Scripted & Scored. 300m Rifle ARF Range Targets (Fully Scripted) 600m Anti-Tank Range 800m MG ARF Range (Fully Scripted) Table VI Stryker Gunnery Range Long Distance/Sniper Range (800m,900m, 1000m,1200m) - Fully Scripted Breaching Range Squad React-to/Break Contact Lane Squad React-to/Conduct Ambush Lane Squad Assault Lane Squad Assault Lane #2 - Trench & Dugout Platoon Assault/Mined Wire Obstacle Lane Platoon Assault/Enter & Clear Trench. Shoothouse Complex. 8 Completed Shoothouses utilizing VRT. - Fully Scripted with shoothouse target randomizer. MOUT 1 - High Density, Large Structures MOUT 2 - Low Density, Small Structure Camp Neptune Cantonment: - HQ - Motorpool - PT Field - Washrack In Progress: Rotary Airfield Platoon Assault 2 - WIP - Much is done. Includes waterweay LDA crossings, a power plant, denied terrain through deforestation, layered trench positions & underground components. TA 001/TA 002 Planned: BCT Complex with all internal 10RR materiel imported onto signage. Unknown Distance/Multipurpose Ranges Impact Areas for Mortars/Air MOUT 3 - Subterranean MOUT 4 - Vertical/Mountains Sound Assets for various functions Full signage complete with supporting materiel for training events & New Guy Training. Credits: - Gaz - Models & Textures for props - Milkman - Terrain Cover Models - LANX - Textures - HippoStance...