Average players
Low to peak in each bucket
The line breaks where nothing was collected
40 hours
Times in UTC
change
Average players
Low to peak in each bucket
The line breaks where nothing was collected
40 hours · hover for detail
Times in UTC
change
Server stats
last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM
FPS, median
429
312 to 729
Memory in use
0.9 GB
peak 1.2 GB
Restarts
30
6 in 24 h
Session
1h 49m
avg · max 14h 20m
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 restarts4 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 6 restarts11 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 30 restarts40 hours · hover for detail
Times in UTC
change
Grouped into families: mods linked to each other by a chain of dependencies.
Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on.
A missing dependency is one this server does not have installed.
WCS_Armaments familyneeded by 6
27 mods linked by dependencies
· also built on RHS - Content Pack 01, RHS - Content Pack 02, RHS - Status Quo
Mod page