ArmaDB

Map Drawing allows players to freely draw onto the map.

Players now

293

Servers

395

Rating

95%

43 votes

Subscribers

-

245,788 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/656AC01634459D8D

Busiest servers running it 395 in total

All servers

Players on servers with it

daily, last 30 days

0 400 800 1,200 1,600 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 1,333
Average players Low to peak in each bucket

Details

Author
TilW
Version
1.1.1
Size
141 KB
Licence
APL-ND
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
25 May 2025
Updated
3 months ago
Workshop ID
656AC01634459D8D

Recent adoption

30 days: +466 −420 ↑0

Version history

8
  1. v1.1.1 141 KB 4 Jul 2026

    - Added specific deletion selection - Bound UndoIdentify on console - Moved from PC component to WorldController

  2. v1.1.0 140 KB 31 Jul 2025
  3. v1.0.5 16 KB 20 Jun 2025
  4. v1.0.4 16 KB 31 May 2025
  5. v1.0.3 16 KB 30 May 2025
  6. v1.0.2 15 KB 30 May 2025
Description from the Workshop

Features: - Freely draw polylines onto the map, a tool invaluable for tactical planning - Customize colors, width and opacity in a fully localized GUI - Robust technical design, highly optimized for multiplayer - Determine drawing visibility by choosing between faction, global and private mode Demonstration video: https://youtu.be/-0o8caRfvMg Usage: - To enter drawing mode, start and keep holding Shift (right D-Pad) - Briefly left click (A button) onto the map to start your drawing - Move your cursor and left click again to draw a line segment - Keep drawing segments until your drawing is complete - You can undo previous segments by pressing middle mouse button - When you are done, release Shift to finish the drawing - To see author and creation time, press middle mouse button while hovering over a drawing - Similarily, press the delete key to remove a drawing Tool settings are adjusted in a GUI accessible through the maps existing radial menu. Note that this radial menu is only available while controlling a character (limitation of the base game), however there are also chat commands (/draw-help) as a fallback input method. The mod also includes a document readable in the Script Editor (TILW_MapDrawingDocs.c) that explains technical design and several key optimizations, so that interested modders can easily understand and learn from it. Under a different Workshop item, this mod is my submission for Make Arma Not War 2025. Discord thread: https://discord.com/channels/105462288051380224/1378020860329459852