ArmaDB
Online · up 5h 25m North America New York ping site updated 26 seconds ago PC Xbox PlayStation

Bestboys614 test server

0/64 players

18.5 GB 197 mods

0% full

v1.8.0.13 BattlEye

Direct join code

0460002268

In game: Server browser, then Direct Join

Players
0 / 64
0% full
In queue
0
Mods
197
18.5 GB to download
Server FPS
60
1.1 GB memory in use
Ping
87 ms
measured via A2S
Uptime, 7d
31.0%
0.0 players avg

Player activity

Average 0 · low 0 · peak 1 · last 7 days

0 0 1 1 1 Mon 12 Wed 14 Fri 16 Sun 18 peak 1
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
60
60 to 60
Memory in use
1.1 GB
peak 1.1 GB
Restarts
1
1 in 24 h
Session
4h 9m
avg · max 5h 25m
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples restart 08:25 08:00 10:00 12:00 Sun 18 Oct, 08:00 no FPS sample no memory sample Sun 18 Oct, 09:00 no FPS sample no memory sample Sun 18 Oct, 10:00 no FPS sample no memory sample Sun 18 Oct, 11:00 no FPS sample no memory sample Sun 18 Oct, 12:00 no FPS sample no memory sample Sun 18 Oct, 13:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 6 hours · hover for detail Times in UTC change
0 40 80 FPS 1,077 1,078 1,079 MEMORY IN USE, MB restart 08:25 18:00 00:00 06:00 12:00 Sun 18 Oct, 05:00 60 FPS 1,078 MB in use Sun 18 Oct, 06:00 no FPS sample no memory sample Sun 18 Oct, 07:00 no FPS sample no memory sample Sun 18 Oct, 08:00 no FPS sample no memory sample Sun 18 Oct, 09:00 no FPS sample no memory sample Sun 18 Oct, 10:00 no FPS sample no memory sample Sun 18 Oct, 11:00 no FPS sample no memory sample Sun 18 Oct, 12:00 no FPS sample no memory sample Sun 18 Oct, 13:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 9 hours · hover for detail Times in UTC change
0 40 80 FPS 1,077 1,078 1,079 MEMORY IN USE, MB restart 08:25 Mon 12 Oct Wed 14 Oct Fri 16 Oct Sun 18 Oct Sun 18 Oct, 05:00 60 FPS 1,078 MB in use Sun 18 Oct, 06:00 no FPS sample no memory sample Sun 18 Oct, 07:00 no FPS sample no memory sample Sun 18 Oct, 08:00 no FPS sample no memory sample Sun 18 Oct, 09:00 no FPS sample no memory sample Sun 18 Oct, 10:00 no FPS sample no memory sample Sun 18 Oct, 11:00 no FPS sample no memory sample Sun 18 Oct, 12:00 no FPS sample no memory sample Sun 18 Oct, 13:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 9 hours · hover for detail Times in UTC change

Installed mods 197 18.5 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

Attachment Framework-Core family 125 mods linked by dependencies · also built on WCS_Armaments, Attachment Framework, GRS - Dev Framework Mod page
ACE Core family 11 mods linked by dependencies Mod page
Car Radio4All - PARTLY BROKEN family 4 mods linked by dependencies · also built on Project Sonar - Radio Stations Mod page
WD_WarhawkDivision family 2 mods linked by dependencies Mod page
You can sit family 2 mods linked by dependencies Mod page
Fiercests Waypoints family 2 mods linked by dependencies Mod page
Stars Weapons Core family 2 mods linked by dependencies Mod page
YobananaboY Sniper Pack family 2 mods linked by dependencies Mod page
M777 Howitzer Artillery family 2 mods linked by dependencies Mod page
WW2 AA Searchlight family 2 mods linked by dependencies Mod page
TALOS family 2 mods linked by dependencies Mod page
Standalone mods 41: checked, and linked to nothing else installed here

Same scenario

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