ArmaDB
Workshop mod

Air Assets and Operations

by Lito Games · all their mods

Modular air-operations toolkit for Arma Reforger — autonomous NPC aircraft, JTAC strike radio, SAR mission system, and ATC radio. Foundation for milsim air-ops servers.

Players now

21

Servers

99

Rating

89%

107 votes

Subscribers

-

14,021 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/694EFBCC38E93D25

Busiest servers running it 99 in total

All servers

Players on servers with it

daily, last 30 days

0 50 100 150 200 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 172
Average players Low to peak in each bucket

Details

Author
Lito Games
Version
0.5.7
Size
701.4 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
8 May 2026
Updated
2 weeks ago
Workshop ID
694EFBCC38E93D25

Recent adoption

30 days: +221 −190 ↑104

Version history

11
  1. v0.5.7 701.4 MB 27 Sep 2026

    Air Control Tower now has a new option to get replacement aircraft (only when destroyed) automatically. This is set to off by default and needs changing per tower.

  2. v0.5.6 701.4 MB 25 Jul 2026
  3. v0.5.5 701.4 MB 6 Jul 2026
  4. v0.5.4 701.4 MB 5 Jul 2026
  5. v0.5.3 701.4 MB 3 Jul 2026
  6. v0.5.2 701.4 MB 2 Jul 2026
Description from the Workshop

AIR ASSETS & OPERATIONS AI-flown jets and helicopters take off, fly missions, fight, and land — all directed by players over the JTAC radio, with voiced callouts. Call in airstrikes, fly search-and-rescue, ride along in the back seat of a jet, or set up and command a whole airbase. Fully modular and standalone; works well with Tactical Ops Mod Suite (TOPS). Everything is placed by a Game Master and driven by players. SET UP AN AIRPORT (Game Master) 1. Open Entity Browser and type AAO 2. Place an Air Control Tower — the brain. Set its faction (CIV = recon only; US or USSR or any RHS unlocks CAS/strikes), a name, and a radio frequency. Up to 8 towers per map, at least 1.5 km apart. 3. Give the field: either a runway (Runway Start + Runway Takeoff) OR a VTOL Pad for vertical jets — one or the other, not both. 4. (Optional) Add Taxi Points to route planes out for takeoff and back in after landing. 5. Add one Aircraft Spawner per aircraft and choose the type — up to 8 per tower. 6. (Optional) At other fields, drop Parking Spots so a visiting L-39 or F14 has somewhere to park after landing away from home. What can I do in this mod? PLAY JTAC — call in air support As GM: drop a JTAC Radio for players to grab. Carry the radio backpack, raise a tower, and task its aircraft by callsign: - Recon/Station, CAS (gun runs), Show of Force, Paradrop, Helicopter Escort, Return to Base, and SITREP - Mark a target on your map (label it "Recon" or "CAS") and the aircraft flies it, or task it with STATION so it's in the air waiting - One plane and one helicopter can work the same area together (just not two of the same type) - If you are worried you are going to be attacked F14 is excellent at protecting other assets: Use Wingman option - Paradrop drops a stick of paratroopers on your marker, jumpmaster calling the jump — grab a Parachute Backpack to jump out with them PLAY SAR — search & rescue As GM: place a MEDEVAC Post to enable SAR; rescue targets can also be hand-placed. Hop...