ArmaDB

Some armed-vehicle mods send pilot fire through the base game's helicopter fire action, which defaults to RB/R1 and has no entry in the Keybinds menu. This mod fixes that, with no scripts.

Players now

88

Servers

36

Rating

-

Subscribers

-

1 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A912864776B5E96

Busiest servers running it 36 in total

All servers

Players on servers with it

daily, last 30 days

0 150 300 450 600 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 504
Average players Low to peak in each bucket

Details

Author
ROGUE_D3viL_
Version
0.0.4
Size
2 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
8 Oct 2026
Updated
1 week ago
Workshop ID
6A912864776B5E96

Recent adoption

30 days: +42 −6 ↑2

Version history

4
  1. v0.0.4 2 KB 8 Oct 2026
  2. v0.0.3 2 KB 8 Oct 2026
  3. v0.0.2 2 KB 8 Oct 2026
  4. v0.0.1 2 KB 8 Oct 2026
Description from the Workshop

RESURRECT HELI FIRE Some armed-vehicle mods send pilot fire through the base game's helicopter fire action, which defaults to RB/R1 and has no entry in the Keybinds menu. This mod fixes that, with no scripts. WHAT IT DOES - Helicopter fire on a controller defaults to RT/R2 (mouse button 0 is unchanged). - Adds a "Fire (pilot / vehicle driver)" row under Settings > Keybinds > Helicopter, so keyboard, mouse and controller binds can be changed. - Adds an "Exit aim camera" row, so that control can be rebound too. It only does anything when a mod that provides a vehicle aim camera is loaded. GOOD TO KNOW - Pilot fire and armed ground-vehicle driver fire share this one binding. On RT, driver weapons also fire while accelerating. If you don't want that, set the row to RB/R1. - A bind you already saved yourself always wins over this mod's default. Press Reset on the row if you want the RT default. - Config only: nothing is replaced on disk and no scripts run.