Some armed-vehicle mods send pilot fire through the base game's helicopter fire action, which defaults to RB/R1 and has no entry in the Keybinds menu. This mod fixes that, with no scripts.
Players now
88
Servers
36
Rating
-
Subscribers
-
1 downloads
Busiest servers running it 36 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- ROGUE_D3viL_
- Version
- 0.0.4
- Size
- 2 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 8 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- 6A912864776B5E96
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30 days: +42 −6 ↑2
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Often used with
8Version history
4-
v0.0.4 2 KB 8 Oct 2026
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v0.0.3 2 KB 8 Oct 2026
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v0.0.2 2 KB 8 Oct 2026
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v0.0.1 2 KB 8 Oct 2026
Description from the Workshop
RESURRECT HELI FIRE Some armed-vehicle mods send pilot fire through the base game's helicopter fire action, which defaults to RB/R1 and has no entry in the Keybinds menu. This mod fixes that, with no scripts. WHAT IT DOES - Helicopter fire on a controller defaults to RT/R2 (mouse button 0 is unchanged). - Adds a "Fire (pilot / vehicle driver)" row under Settings > Keybinds > Helicopter, so keyboard, mouse and controller binds can be changed. - Adds an "Exit aim camera" row, so that control can be rebound too. It only does anything when a mod that provides a vehicle aim camera is loaded. GOOD TO KNOW - Pilot fire and armed ground-vehicle driver fire share this one binding. On RT, driver weapons also fire while accelerating. If you don't want that, set the row to RB/R1. - A bind you already saved yourself always wins over this mod's default. Press Reset on the row if you want the RT default. - Config only: nothing is replaced on disk and no scripts run.