ArmaDB
Online · up 0m North America New York ping site updated 9 seconds ago PC Xbox PlayStation

UOPE LATAM | PVE | RP | PC - XBOX - PS5 | COMANDOBLACK | OFICIAL

0/64 players

18.4 GB 98 mods

0% full

v1.8.0.13 BattlEye Password

Direct join code

0425551218

In game: Server browser, then Direct Join

Players
0 / 64
0% full
In queue
0
Mods
98
18.4 GB to download
Server FPS
-
Ping
-
A2S not enabled
Uptime, 7d
2.8%
0.0 players avg

Player activity

Average 0 · low 0 · peak 0 · last 7 days

0 0 1 1 1 Sun 18 Tue 20 Thu 22 peak 0
Average players Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
120
120 to 120
Memory in use
0.7 GB
peak 0.7 GB
Restarts
71
71 in 24 h
Session
0m
avg · max 15m
0 100 200 FPS 687 688 689 MEMORY IN USE, MB 20:00 22:00 00:00 Thu 22 Oct, 22:00 120 FPS 688 MB in use Thu 22 Oct, 23:00 no FPS sample no memory sample Fri 23 Oct, 00:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 71 restarts 3 hours · hover for detail Times in UTC change
0 100 200 FPS 687 688 689 MEMORY IN USE, MB 71 restarts Thu 23:02 to Fri 00:55 06:00 12:00 18:00 00:00 Thu 22 Oct, 22:00 120 FPS 688 MB in use Thu 22 Oct, 23:00 no FPS sample no memory sample Fri 23 Oct, 00:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 71 restarts 3 hours · hover for detail Times in UTC change
0 100 200 FPS 687 688 689 MEMORY IN USE, MB 71 restarts Thu 23:02 to Fri 00:55 Sun 18 Oct Tue 20 Oct Thu 22 Oct Thu 22 Oct, 22:00 120 FPS 688 MB in use Thu 22 Oct, 23:00 no FPS sample no memory sample Fri 23 Oct, 00:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 71 restarts 3 hours · hover for detail Times in UTC change

Installed mods 98 18.4 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 32 mods linked by dependencies · also built on WCS_Weapon_Scripts, RHS - Content Pack 01, RHS - Content Pack 02 Mod page
ACE Core Dev family 12 mods linked by dependencies Mod page
GRS - Dev Framework family 9 mods linked by dependencies · also built on GRS - Patches, GRS - Essentials Mod page
Rayzi Utils family 8 mods linked by dependencies · also built on Nested Attachments - Core Mod page
Attachment Framework-Core family 5 mods linked by dependencies · also built on Attachment Framework Mod page
Anizay family 3 mods linked by dependencies Mod page
Bacon Suppressors family 3 mods linked by dependencies Mod page
Standalone mods 26: checked, and linked to nothing else installed here

Same scenario

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