ArmaDB
Online · up 2h 11m North America Los Angeles ping site updated 42 seconds ago PC

THECOM****R Capture & Hold - Almara Factory

1/24 players

21.3 GB 154 mods

4.2% full

v1.8.0.13 BattlEye

Direct join code

0001304711

In game: Server browser, then Direct Join

Players
1 / 24
4.2% full
In queue
0
max 5
Mods
154
21.3 GB to download
Server FPS
-
Ping
-
A2S not enabled
Uptime, 7d
5.6%
1.0 players avg

Player activity

Average 1 · low 1 · peak 1 · last 7 days

0 0 1 1 2 Mon 12 Wed 14 Fri 16 peak 1
Average players Scale starts at 0, not zero Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
-
Memory in use
-
last sample
Restarts
0
0 in 24 h
Session
2h 11m
avg · max 2h 11m
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 12:00 14:00 16:00 Sat 17 Oct, 15:00 no FPS sample no memory sample Sat 17 Oct, 16:00 no FPS sample no memory sample Sat 17 Oct, 17:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 3 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 18:00 00:00 06:00 12:00 Sat 17 Oct, 15:00 no FPS sample no memory sample Sat 17 Oct, 16:00 no FPS sample no memory sample Sat 17 Oct, 17:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 3 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples Mon 12 Oct Wed 14 Oct Fri 16 Oct Sat 17 Oct, 15:00 no FPS sample no memory sample Sat 17 Oct, 16:00 no FPS sample no memory sample Sat 17 Oct, 17:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 3 hours · hover for detail Times in UTC change

Installed mods 154 21.3 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 129 mods linked by dependencies · also built on RHS - Content Pack 01, RHS - Content Pack 02, RHS - Status Quo Mod page
COALITION Squad Interface family 2 mods linked by dependencies Mod page
Standalone mods 23: checked, and linked to nothing else installed here

Same scenario

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