ArmaDB
Online · up 1h 47m Europe Frankfurt ping site updated 41 seconds ago PC Xbox PlayStation

0/10 players

13.9 GB 62 mods

0% full

v1.8.0.13 BattlEye Password

Direct join code

0606815952

In game: Server browser, then Direct Join

Players
0 / 10
0% full
In queue
0
Mods
62
13.9 GB to download
Server FPS
120
1.2 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
6.7%
1.0 players avg

Player activity

Average 1 · low 0 · peak 1 · last 7 days

0 0 1 1 2 Mon 12 Wed 14 Fri 16 Sun 18 peak 1
Average players Low to peak in each bucket Scale starts at 0, not zero Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
120
120 to 120
Memory in use
1.2 GB
peak 1.2 GB
Restarts
1
1 in 24 h
Session
1h 6m
avg · max 1h 47m
0 100 200 FPS 1,210 1,230 1,250 MEMORY IN USE, MB restart 20:57 18:00 20:00 22:00 Sun 18 Oct, 20:00 120 FPS 1,215 MB in use Sun 18 Oct, 21:00 120 FPS 1,229 MB in use Sun 18 Oct, 22:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 3 hours · hover for detail Times in UTC change
0 100 200 FPS 1,210 1,230 1,250 MEMORY IN USE, MB restart 20:57 00:00 06:00 12:00 18:00 Sun 18 Oct, 20:00 120 FPS 1,215 MB in use Sun 18 Oct, 21:00 120 FPS 1,229 MB in use Sun 18 Oct, 22:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 3 hours · hover for detail Times in UTC change
0 100 200 FPS 1,210 1,230 1,250 MEMORY IN USE, MB restart 20:57 Mon 12 Oct Wed 14 Oct Fri 16 Oct Sun 18 Oct Sun 18 Oct, 20:00 120 FPS 1,215 MB in use Sun 18 Oct, 21:00 120 FPS 1,229 MB in use Sun 18 Oct, 22:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 3 hours · hover for detail Times in UTC change

Installed mods 62 13.9 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

ACE Core Dev family 26 mods linked by dependencies · also built on ACE Captives Dev, WCS_Weapon_Scripts, Kex Scenario Core Mod page
WCS_Armaments family 7 mods linked by dependencies · also built on WCS_SpaceCore Mod page
EE_Radio Actions family 5 mods linked by dependencies Mod page
Zeliks Character family 4 mods linked by dependencies Mod page
Skyhook family 3 mods linked by dependencies Mod page
WCS_Clothing_Assets family 2 mods linked by dependencies Mod page
Mikes UI family 2 mods linked by dependencies Mod page
Standalone mods 13: checked, and linked to nothing else installed here

Same scenario

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