Server foundation for the DLG mods
Players now
0
Servers
0
Rating
-
Subscribers
-
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- Boomstick Barry
- Version
- 1.0.0
- Size
- 6.1 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 28 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 035556F5F5889596
Recent adoption
30 days: +14 −12 ↑22
- − Iron Ridge 1.0.6 1w ago
- − EU | Tactical Realism GB 1.0.7 2w ago
- − Joint Taskforce Riptide //Y2K Horror Chillsim RP// https://discord.gg/jtfriptide 1.0.7 2w ago
- − 113th Scottish highlanders 1.0.7 2w ago
- − [FR] P.M.C Les Bitos | FrontLine PVE [BETA] 1.0.7 2w ago
- − [ESP] PLVS VLTRA | MILSIM HISPANO 1.0.7 2w ago
- − RSB TEST 1.0.7 2w ago
- − FUDRA_TEST 1.0.7 2w ago
- ↑ Joint Taskforce Riptide //Y2K Horror Chillsim RP// https://discord.gg/jtfriptide 1.0.5 1.0.7 2w ago
- + EU | Tactical Realism GB 1.0.7 2w ago
- − Oroko server 1.0.7 2w ago
- + Oroko server 1.0.7 2w ago
Required by
10Often used with
8Version history
1-
v1.0.0 6.1 MB 28 Sep 2026
Description from the Workshop
# DLG Core Server foundation for the DLG mods: JSON persistence, character saves, view rules and shared tools. DLG Core saves players and world data as plain JSON files on the server and restores player characters exactly as they logged out. The other DLG mods store their data through it. On its own it also gives server owners and Game Masters control over ArmaVision and the third person camera, and adds a vehicle spawner. ## Features **Character persistence** - Position, facing, health per hit zone, vehicle seat and the full inventory, including the rounds left in every magazine - Restored before the player gets control, so the start loadout can't be duplicated - Death deletes the save; logging out while unconscious counts as death (configurable) - No body left behind on logout (configurable) - Items that no longer fit are dropped at the player's feet, never deleted - Player characters are kept out of vanilla Game Master saves, so a session save can't hand out a second copy **Safe files** - Every file is written to a temp copy, verified, and swapped in, with a backup of the previous version - A broken file is kept aside for the admin, never overwritten - An accidental death delete can be undone by renaming one file **View rules** - ArmaVision for players on/off (Game Masters and admins always keep it) - Third person on foot on/off - Third person in vehicles on/off - Set in the server config, or live by a Game Master in the scenario settings ("DLG Core" tab). Game Master changes are written back to the config and last over restarts. **Loading screen** - Joining players keep the loading screen until their character is restored and the area around it is loaded: no pop-in, no falling through unloaded ground, no start gear flashing before the saved gear **Server banner and chat messages** - Message window for players on join: rich text, header image (the DLG server banner, the scenario's loading screen or your own), a link button (e.g. Discord) - Show it...