ArmaDB

Own your vehicle, lock it, hand out keys.

Players now

0

Servers

0

Rating

-

Subscribers

-

Get it on the Workshop reforger.armaplatform.com/workshop/F0C3D5BC79B0372C

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 2 4 6 8 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 7
Average players Low to peak in each bucket

Details

Author
Boomstick Barry
Version
1.0.0
Size
317 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
28 Sep 2026
Updated
2 weeks ago
Workshop ID
F0C3D5BC79B0372C

Recent adoption

30 days: +1 −1 ↑4

Version history

1
  1. v1.0.0 317 KB 28 Sep 2026
Description from the Workshop

# DLG Vehicle Lock Own your vehicle, lock it, hand out keys. Vehicle ownership, keys and locks for DLG scenarios. Owned vehicles are kept across restarts with their fuel, damage, cargo and keys. Everything happens at the vehicle through normal interactions, no chat commands. ## Features - **Lock / Unlock** at the vehicle. Locked vehicles can only be used by the owner, key holders, the owner's group and admins. - Locks cover getting in, switching seats, doors, storage, refuel and repair at support stations, and loading and unloading supplies. AI in a group with access may use the vehicle. - **Manage window**: see who has a key, give or take keys from nearby players, hand the vehicle over, or give it up. - **Claim vehicle**: players may claim unowned, empty vehicles (off by default, with a per-player limit). - **Persistence**: owned vehicles come back after a restart at their position, with fuel, damaged parts, cargo, lock state and keys. - **Game Master**: Owner and Locked attributes on every vehicle. - **Server checks**: every request is checked by the server. Players and AI without access are put out of locked vehicles and cannot take items out of their storage. - Works with every vehicle, vanilla or modded. No vehicle prefab is changed. - Used by DLG Shop: bought vehicles belong to their buyer. ## Required on server and clients The server and all players need the mod. ## Dependencies - DLG Core (035556F5F5889596) The scenario must run DLG Core (`DLG_CoreComponent` on the game mode). ## Server configuration `$profile:DLG/<namespace>/VehicleLock.json`, created with the defaults on the first start: - `lockNewVehicles` (true) - `groupSharing` (true) - `allowClaiming` (false) - `maxClaimedVehicles` (2) - `transferKeepsClaimed` (true) - `adminBypass` (true) - `enforceOnServer` (true) - `interactionRange` (15) - `respawnDestroyed` (false) Missing keys are added to an existing file; values you set are kept. Owned vehicles are stored in `$profile:DL...