Small set of improvements for Game Master UI
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8 downloads
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Players on servers with it
daily, last 30 days
Details
- Author
- Boomstick Barry
- Version
- 1.0.5
- Size
- 10 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 22 Sep 2026
- Updated
- 3 weeks ago
- Workshop ID
- D1C94A7E2B3F5810
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Required by
1Often used with
8Version history
3-
v1.0.5 10 KB 22 Sep 2026
Fixed some input focus issues with certain keys are pressed
-
v1.0.4 10 KB 22 Sep 2026
-
v1.0.3 8 KB 22 Sep 2026
Description from the Workshop
Client-side quality-of-life additions for the Arma Reforger Game Master editor. Initial release adds sorting and filtering to the entity list of the current layer in the compact panel. - Name search: a search box filters the entity list live while you type. Players are matched by player name, everything else by the name shown on the tile. - Sort modes: Default order, Name A-Z, Name Z-A, Nearest first, Farthest first, By faction, Damaged first. Distance is measured from the editor camera. - Faction filter: show all factions, a single faction of the scenario, or only entities without a faction. - Nested entities: a single button to decompose listed groups into single entities - Works with the vanilla type tabs: All, Characters, Groups, Vehicles, Tasks, Objects and Systems combine with the search and faction filter. - Shared state: search text, sort mode and faction stay in sync between the compact panel and the dialog, and persist while the game is running. - Paging stays correct: the page count follows the filtered result, and the current page is clamped when the result shrinks. - Script only: no layout, prefab or config overrides, so it is compatible with other Game Master mods that don't touch the entity list. Dependency: Arma Reforger only.