ArmaDB

Small set of improvements for Game Master UI

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Get it on the Workshop reforger.armaplatform.com/workshop/D1C94A7E2B3F5810

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Details

Author
Boomstick Barry
Version
1.0.5
Size
10 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
22 Sep 2026
Updated
3 weeks ago
Workshop ID
D1C94A7E2B3F5810

Recent adoption

30 days: +24 −20 ↑28

Version history

3
  1. v1.0.5 10 KB 22 Sep 2026

    Fixed some input focus issues with certain keys are pressed

  2. v1.0.4 10 KB 22 Sep 2026
  3. v1.0.3 8 KB 22 Sep 2026
Description from the Workshop

Client-side quality-of-life additions for the Arma Reforger Game Master editor. Initial release adds sorting and filtering to the entity list of the current layer in the compact panel. - Name search: a search box filters the entity list live while you type. Players are matched by player name, everything else by the name shown on the tile. - Sort modes: Default order, Name A-Z, Name Z-A, Nearest first, Farthest first, By faction, Damaged first. Distance is measured from the editor camera. - Faction filter: show all factions, a single faction of the scenario, or only entities without a faction. - Nested entities: a single button to decompose listed groups into single entities - Works with the vanilla type tabs: All, Characters, Groups, Vehicles, Tasks, Objects and Systems combine with the search and faction filter. - Shared state: search text, sort mode and faction stay in sync between the compact panel and the dialog, and persist while the game is running. - Paging stays correct: the page count follows the filtered result, and the current page is clamped when the result shrinks. - Script only: no layout, prefab or config overrides, so it is compatible with other Game Master mods that don't touch the entity list. Dependency: Arma Reforger only.