ArmaDB
Online · up 18h 48m Europe Frankfurt ping site updated 38 seconds ago PC Xbox PlayStation

[LATAM] [SP] OTAN URU ARG BR Conflicto

0/20 players

20.7 GB 104 mods

0% full

v1.8.0.13 BattlEye

Direct join code

0603419164

In game: Server browser, then Direct Join

Players
0 / 20
0% full
In queue
0
Mods
104
20.7 GB to download
Server FPS
41
1.3 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
37.0%
1.0 players avg

Player activity

Average 1 · low 0 · peak 2 · last 7 days

0 1 1 2 2 Mon 12 Wed 14 Fri 16 peak 2
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
54
39 to 60
Memory in use
1.3 GB
peak 1.3 GB
Restarts
1
1 in 24 h
Session
9h 37m
avg · max 18h 48m
0 40 80 FPS 1,310 1,320 1,330 MEMORY IN USE, MB 04:00 06:00 08:00 Sat 17 Oct, 03:00 46 FPS 36 to 56 1,313 MB in use Sat 17 Oct, 04:00 39 FPS 37 to 41 1,320 MB in use Sat 17 Oct, 05:00 no FPS sample no memory sample Sat 17 Oct, 06:00 no FPS sample no memory sample Sat 17 Oct, 07:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 hours · hover for detail Times in UTC change
0 40 80 FPS 1,225 1,275 1,325 MEMORY IN USE, MB restart 13:13 12:00 18:00 00:00 06:00 Fri 16 Oct, 12:00 55 FPS 1,274 MB in use Fri 16 Oct, 13:00 46 FPS 41 to 54 1,300 MB in use Fri 16 Oct, 14:00 48 FPS 37 to 58 1,296 MB in use Fri 16 Oct, 15:00 52 FPS 1,290 MB in use Fri 16 Oct, 16:00 60 FPS 1,267 MB in use Fri 16 Oct, 17:00 no FPS sample no memory sample Fri 16 Oct, 18:00 no FPS sample no memory sample Fri 16 Oct, 19:00 60 FPS 1,263 MB in use Fri 16 Oct, 20:00 54 FPS 1,286 MB in use Fri 16 Oct, 21:00 51 FPS 1,301 MB in use Fri 16 Oct, 22:00 no FPS sample no memory sample Fri 16 Oct, 23:00 60 FPS 1,281 MB in use Sat 17 Oct, 00:00 no FPS sample no memory sample Sat 17 Oct, 01:00 60 FPS 1,290 MB in use Sat 17 Oct, 02:00 60 FPS 59 to 60 1,289 MB in use Sat 17 Oct, 03:00 46 FPS 36 to 56 1,313 MB in use Sat 17 Oct, 04:00 39 FPS 37 to 41 1,320 MB in use Sat 17 Oct, 05:00 no FPS sample no memory sample Sat 17 Oct, 06:00 no FPS sample no memory sample Sat 17 Oct, 07:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 20 hours · hover for detail Times in UTC change
0 40 80 FPS 1,225 1,275 1,325 MEMORY IN USE, MB restart 13:13 Mon 12 Oct Wed 14 Oct Fri 16 Oct Fri 16 Oct, 12:00 55 FPS 1,274 MB in use Fri 16 Oct, 13:00 46 FPS 41 to 54 1,300 MB in use Fri 16 Oct, 14:00 48 FPS 37 to 58 1,296 MB in use Fri 16 Oct, 15:00 52 FPS 1,290 MB in use Fri 16 Oct, 16:00 60 FPS 1,267 MB in use Fri 16 Oct, 17:00 no FPS sample no memory sample Fri 16 Oct, 18:00 no FPS sample no memory sample Fri 16 Oct, 19:00 60 FPS 1,263 MB in use Fri 16 Oct, 20:00 54 FPS 1,286 MB in use Fri 16 Oct, 21:00 51 FPS 1,301 MB in use Fri 16 Oct, 22:00 no FPS sample no memory sample Fri 16 Oct, 23:00 60 FPS 1,281 MB in use Sat 17 Oct, 00:00 no FPS sample no memory sample Sat 17 Oct, 01:00 60 FPS 1,290 MB in use Sat 17 Oct, 02:00 60 FPS 59 to 60 1,289 MB in use Sat 17 Oct, 03:00 46 FPS 36 to 56 1,313 MB in use Sat 17 Oct, 04:00 39 FPS 37 to 41 1,320 MB in use Sat 17 Oct, 05:00 no FPS sample no memory sample Sat 17 Oct, 06:00 no FPS sample no memory sample Sat 17 Oct, 07:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 20 hours · hover for detail Times in UTC change

Installed mods 104 20.7 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

GRS - Dev Framework family 97 mods linked by dependencies · also built on WCS_Weapon_Scripts, Zeliks Character, Attachment Framework-Core Mod page
United Offensive Conflict PvE needs RHS - Content Pack 01, RHS - Status Quo, Server Admin Tools, Bacon Suppressors, M4 Block II and URG-I, RIS Laser Attachments, Zeliks Character, CRX Enfusion A.I., Disable Game Master Budgets, Bacon Loadout Editor, Keep Gun When Uncon, Force Garbage Collect, WCS_Clothing, WCS_NATO, WCS_RU, WCS_Arsenal, 1911 Pack, Brutal Voices, ConflictPVERemixedVanilla2.0, WCS_Attachments, WCS_LoadoutEditor, WCS_Armbands, TacticalAnimationOverhaul TEST, NGSW Optics Addon, Chungus Shotguns, No Arsenal Required, LinearConflictPVE, WCS_Armaments, WCS_Scopes, Wirecutters 2, Improved Blood Effect, WCS_Sounds, Attachment Framework, WCS_Core, NV-System, MOTAR_GhillieSuit, GRS - Essentials, GRS - Apparel, GRS - Modular Vests & Rigs, Modern Russians, kuka drip, WCS_Core Teambalance disable, Fiercests Waypoints, Fiercests Waypoints 3X, GRS - Patches, B59 Attachments, B59 - Shotguns - BETA, WCS_Weapons, GRS - Dev Framework, WCS_RHS_Weapons, WCS_Clothing_Assets, Improved Blood Effect Deluxe, ARMA-RY CORE, Catch a Ride, SHS Rifle Pack, WCS_Squads, SHS attachments, All Arsenal Items To Private, BM - Modular Helmet, BM - Galvion PDxT IHS, BM - ECH, GRS - Shadows Pistol Pack, B59 - SoundFX, CDD Darkline Weapon Pack, More Brutal Voices, Console Optimization Explosion, Console Optimizion Engines, Sinsin Operator Beards, MM HK417, Attachment Framework-Core, GRS - Shadows Core, SGS Gear Slots, GRS_BEARDS, B59 - BravoCore, PLA_EG, WCS_Weapon_Scripts, Weight Override, MM Explosives, BM - PDxT GRS Coyote, Kitbash - Clothing, Kitbash - Clothing Camos Pack, Okami MSAR Begone, CIE_HDR_FIX, WOOKIE_GHILLIE_CHAOS, MRAD .338, Smokeables - SGS Gear Slots, CDD ELR Mod Pack, UO PLA FIA, Norinco QLU-11, PLA Weapon Pack, UO Arsenal Config, BM - Core, KOVA - Admin Tools, RHS - Content Pack 02 · 100% of 1 · 2 servers · 28 MB 1.0.2
ACE Core Dev family 3 mods linked by dependencies Mod page
Standalone mods 4: checked, and linked to nothing else installed here

Same scenario

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