ArmaDB
Offline Europe Frankfurt ping site updated 3 weeks ago PC Xbox PlayStation

[EU|DE] Niemandsland [PvE |PvPZone |Base build |ProgresSys |Missions |Bandits]

0/? players

16.5 GB 105 mods

slot limit not published

v1.8.0.13 BattlEye

Direct join code

0248160038

In game: Server browser, then Direct Join

Players
0 / ?
slot limit not published
In queue
0
Mods
105
16.5 GB to download
Server FPS
51
1.2 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
66.0%
2.0 players avg

Player activity

Collecting data. The chart appears after the first samples.

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
-
Memory in use
1.2 GB
last sample
Restarts
0
0 in 24 h
Session
11h 10m
avg · max 1d 22h
No samples in this window: the server has been off Bohemia's list since Wed 23 Sep, 16:08.
No samples in this window: the server has been off Bohemia's list since Wed 23 Sep, 16:08.
No samples in this window: the server has been off Bohemia's list since Wed 23 Sep, 16:08.

Installed mods 105 16.5 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

Building System 2 family 52 mods linked by dependencies · also built on RIS Laser Attachments, Attachment Framework-Core, CarKey2 Mod page
WCS_Armaments family 10 mods linked by dependencies · also built on AKI_Core, WCS_SpaceCore Mod page
DarcCore family 4 mods linked by dependencies Mod page
Car Radio4All - PARTLY BROKEN family 4 mods linked by dependencies · also built on Project Sonar - Radio Stations Mod page
MFD Framework family 2 mods linked by dependencies Mod page
Physics Rope family 2 mods linked by dependencies Mod page
Standalone mods 31: checked, and linked to nothing else installed here

Same scenario

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