Lightweight hit marker for Arma Reforger. Yellow on enemy hit, red on confirmed dead targets. No markers on allies, vehicles or environment. Clean and immersive.
Players now
21
Servers
11
Rating
80%
5 votes
Subscribers
-
868 downloads
Busiest servers running it 11 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- DMX_KroZn
- Version
- 0.2.2
- Size
- 2.0 MB
- Licence
- APL
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 15 Jul 2026
- Updated
- 2 months ago
- Workshop ID
- 69DF32D532FEB531
Recent adoption
30 days: +23 −19 ↑0
- + GER-RU | FRONTSCHWEINE | Brutal PVE 0.2.2 16h ago
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- − [CN]XRT 現代戰爭PVE-MW2035|大型戰區|特戰行動|Q257928133 0.2.2 4d ago
- + [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 0.2.2 4d ago
- − [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 0.2.2 4d ago
- + [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 0.2.2 4d ago
- − [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 0.2.2 4d ago
- − [SAC] SWISS ARMA COMMUNITY #2 TEST SERVER s-a-c.ch/discord 0.2.2 5d ago
- + [SAC] SWISS ARMA COMMUNITY #2 TEST SERVER s-a-c.ch/discord 0.2.2 5d ago
- + 12 monkeys 0.2.2 5d ago
- + [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 0.2.2 5d ago
Required by
2Often used with
8Version history
4-
v0.2.2 2.0 MB 16 Jul 2026
-
v0.2.1 7 KB 16 Jul 2026
-
v0.2.0 9 KB 16 Jul 2026
-
v0.1.0 8 KB 15 Jul 2026
Description from the Workshop
La 7eme Hit Marker ajoute un indicateur d'impact léger et discret à Arma Reforger. Fonctionnalités : • Marqueur jaune lorsqu'un ennemi est touché. • Marqueur rouge lorsqu'une cible est définitivement morte. • Aucun marqueur sur les alliés. • Aucun marqueur sur les véhicules ou le décor. • Animation discrète. • Léger et compatible multijoueur. Conçu pour offrir un retour visuel efficace sans casser l'immersion. Compatible PvE et PvP. La 7eme Hit Marker adds a clean and lightweight hit marker to Arma Reforger. Features: • Yellow marker when hitting an enemy. • Red marker when shooting a confirmed dead enemy. • No marker for friendly units. • No marker on vehicles or world objects. • Small animated HUD effect. • Lightweight and multiplayer friendly. Designed to stay immersive while providing clear combat feedback. Compatible with PvE and PvP.