ArmaDB
Online · up 2h 48m North America New York ping site updated 3 minutes ago PC Xbox PlayStation

0/128 players

8.9 GB 121 mods

0% full

v1.8.0.13 Password

Direct join code

0457985509

In game: Server browser, then Direct Join

Players
0 / 128
0% full
In queue
0
max 50
Mods
121
8.9 GB to download
Server FPS
165
1.0 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
9.0%
0.0 players avg

Player activity

Average 0 · low 0 · peak 0 · last 7 days

0 0 1 1 1 Sat 10 Mon 12 Wed 14 Fri 16 peak 0
Average players Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
165
165 to 165
Memory in use
1.0 GB
peak 1.0 GB
Restarts
1
1 in 24 h
Session
1h 29m
avg · max 2h 48m
0 100 200 FPS 1,010 1,030 1,050 MEMORY IN USE, MB restart 02:27 00:00 02:00 04:00 Fri 16 Oct, 02:00 165 FPS 1,021 MB in use Fri 16 Oct, 03:00 165 FPS 1,038 MB in use Fri 16 Oct, 04:00 165 FPS 1,038 MB in use Fri 16 Oct, 05:00 165 FPS 1,038 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 4 hours · hover for detail Times in UTC change
0 100 200 FPS 1,010 1,030 1,050 MEMORY IN USE, MB restart 02:27 06:00 12:00 18:00 00:00 Fri 16 Oct, 02:00 165 FPS 1,021 MB in use Fri 16 Oct, 03:00 165 FPS 1,038 MB in use Fri 16 Oct, 04:00 165 FPS 1,038 MB in use Fri 16 Oct, 05:00 165 FPS 1,038 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 4 hours · hover for detail Times in UTC change
0 100 200 FPS 1,010 1,030 1,050 MEMORY IN USE, MB restart 02:27 Sat 10 Oct Mon 12 Oct Wed 14 Oct Fri 16 Oct Fri 16 Oct, 02:00 165 FPS 1,021 MB in use Fri 16 Oct, 03:00 165 FPS 1,038 MB in use Fri 16 Oct, 04:00 165 FPS 1,038 MB in use Fri 16 Oct, 05:00 165 FPS 1,038 MB in use
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 1 restart 4 hours · hover for detail Times in UTC change

Installed mods 121 8.9 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

Attachment Framework-Core family 21 mods linked by dependencies · also built on Attachment Framework, Nested Attachments - Core, Advanced Zeroing System Mod page
WCS_Armaments family 17 mods linked by dependencies · also built on WCS_SpaceCore, AKI_Core, HEMTT Mod page
Pronto Hub family 4 mods linked by dependencies Mod page
RIS Laser Attachments family 4 mods linked by dependencies Mod page
Railway Generator family 4 mods linked by dependencies · also built on Rail Enfusion Redux Mod page
ACE Core family 3 mods linked by dependencies Mod page
Lunacy Audio family 2 mods linked by dependencies Mod page
Brutal Voices family 2 mods linked by dependencies Mod page
CIE Snipex Alligator 14.5x114 family 2 mods linked by dependencies Mod page
Integrity Script System family 2 mods linked by dependencies Mod page
Laser Rangefinder family 2 mods linked by dependencies Mod page
Staccato XC 2011 family 2 mods linked by dependencies Mod page
Standalone mods 56: checked, and linked to nothing else installed here

Same scenario

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