Average players
Low to peak in each bucket
The line breaks where nothing was collected
16 samples
Times in UTC
change
Average players
Low to peak in each bucket
The line breaks where nothing was collected
16 samples · hover for detail
Times in UTC
change
Server stats
last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM
FPS, median
60
56 to 60
Memory in use
1.7 GB
peak 1.9 GB
Restarts
10
5 in 24 h
Session
1h 27m
avg · max 7h 10m
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 restarts5 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 5 restarts16 hours · hover for detail
Times in UTC
change
Off Bohemia's server list from Fri 23 Oct, 10:06 to Fri 23 Oct, 18:30 (8 hours 24 minutes): nothing was reported in between.
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 10 restarts18 hours · hover for detail
Times in UTC
change
Off Bohemia's server list from Fri 23 Oct, 10:06 to Fri 23 Oct, 18:30 (8 hours 24 minutes): nothing was reported in between.
Grouped into families: mods linked to each other by a chain of dependencies.
Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on.
A missing dependency is one this server does not have installed.
WCS_Weapon_Scripts familyneeded by 9
35 mods linked by dependencies
· also built on Nested Attachments - Core, WCS_Scopes, Advanced Zeroing System
Mod page