DayZ-style zombie survival on Everon: scavenge, hunt, craft and build a base while the infected roam the island.
Players now
0
Servers
5
Rating
100%
2 votes
Subscribers
-
88 downloads
Busiest servers running it 5 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- shrike998
- Version
- 1.0.1
- Size
- 121.6 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 3 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- 62CEC20E97A2D0BD
Recent adoption
30 days: +14 −8 ↑0
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- − NA OGz ARMA conflict 1.0.2 4d ago
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- + [GER/ENG]Toxic Zone DayZ Survival PvE Everon 1.0.2 4d ago
- − EVERON LIBERTY - Survival Zombies - pvpve - Loud but AMAZING 1.0.2 5d ago
Requires
32Often used with
8Version history
2-
v1.0.1 121.6 MB 4 Oct 2026
v1.0.1 – Crash sites, medical & survival update NEW - Helicopter crash sites: now and then a military helicopter comes down somewhere inland, in the middle of an open field. Look for the black smoke column on the horizon. Military weapons, ammo, attachments and gear lie scattered around the wreck, guarded by soldier zombies. Only one crash exists at a time, and it doesn't last forever. - Medical system: blood and injuries slowly heal while you're fed and watered. Painkillers heal injuries part of the way, antibiotics cure sickness, a splint fixes broken legs, and rags work as improvised bandages. All vanilla medical items now spawn in loot too. - Day/night cycle and random, changing weather. - Clothing matters: each item gives warmth and some protection against zombie bites. Heavy jackets keep you warm; a thin shirt won't stop teeth. - Cold: shivering and shaky aim when you're freezing. Blood loss from cold, hunger and thirst now stacks, so neglecting several needs at once gets dangerous fast. - Wolves now hunt players. - Smoking: the smoke emote needs a pack of cigarettes and a lighter or matches. Cigarettes can be found in loot. - Campfires can be dismantled (nothing is returned). Built campfires nobody has used for 2 hours are cleaned up. - Loading screen shows the mod's cover image. CHANGES - Loot is rarer overall. - Maps and torches added to the gadget loot. - Base doors now sit properly inside the doorway frame. FIXES - Fixed footstep sounds cutting out, zombies stopping their chase and objects loading in late. Too many active zombies were overloading the sound system, so their number near players is now capped. - Dead animals now have collision instead of sinking into or falling through the ground. - Bears and cows no longer clip into the ground when lying down to sleep.
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v1.0.0 118.7 MB 3 Oct 2026
Description from the Workshop
A DayZ-style zombie survival mod for Arma Reforger. You wash up on Everon as an unarmed civilian with nothing but the clothes on your back. Scavenge, hunt, craft and build to stay alive while hordes of the infected roam the island. EARLY DEVELOPMENT - expect bugs. Feedback is very welcome. THE INFECTED Zombies live across the whole island, gathering in towns and wandering between them. Cleared areas stay quiet for a while before they fill up again. They see and hear you. Gunshots carry a long way. Crouch and move slowly to sneak past. Only headshots put them down for good. Body shots stagger them. Crippled zombies keep coming on their hands. They can't open doors, but they will bash them down if they saw you go inside. They smell fresh bodies and crowd round to feed. Drop a body and run, and you might get away. Die without a headshot and get eaten, and you rise again later as one of them, wearing your old clothes. SURVIVAL Hunger, thirst, body temperature and blood. Clothing, weather, rain and fire all matter. Raw meat and dirty water can make you sick. Cook on a campfire and boil your water. Fill canteens at wells, pumps and sinks, or from rivers and lakes. Bodies stay for an hour so you can get your gear back. WILDLIFE AND HUNTING Deer, cows, chickens, rabbits, foxes, crows, wolf packs and bears, each living where they belong. Shot placement and round power matter. Animals ragdoll when they die. Skin carcasses with a knife for meat. Cook it before you eat it. Bears leave you alone if you keep your distance. Wolves hunt in packs, and you can hear them howling a mile away. LOOT, WEAPONS AND VEHICLES Loot spawns on shelves and furniture in buildings across the map. The coast is poor; inland and military sites are richer. A large range of civilian and military weapons, ammo and attachments. Melee weapons: hatchet, machete, hunting knife and police baton. Sneak up behind a zombie with a blade for a silent kill. Wrecked and working vehicles around the island. Repair the...