ArmaDB
Unlisted · hidden from the in-game browser North America New York ping site updated 29 seconds ago PC Xbox PlayStation

DESKTOP-JKOEETU Capture & Hold - Almara Factory

2/24 players

15.0 GB 40 mods

8.3% full

v1.8.0.13 BattlEye

Direct join code

0391952795

In game: Server browser, then Direct Join

Players
2 / 24
8.3% full
In queue
0
max 5
Mods
40
15.0 GB to download
Server FPS
-
Ping
-
A2S not enabled
Uptime, 7d
4.6%
2.0 players avg

Player activity

Average 2 · low 1 · peak 2 · last 7 days

1 1 2 2 2 Sun 18 Tue 20 Thu 22 peak 2
Average players Low to peak in each bucket Scale starts at 0, not zero Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
-
Memory in use
-
last sample
Restarts
0
0 in 24 h
Session
1h 54m
avg · max 1h 54m
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 18:00 20:00 22:00 Fri 23 Oct, 22:00 no FPS sample no memory sample Fri 23 Oct, 23:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 00:00 06:00 12:00 18:00 Fri 23 Oct, 22:00 no FPS sample no memory sample Fri 23 Oct, 23:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples Sun 18 Oct Tue 20 Oct Thu 22 Oct Fri 23 Oct, 22:00 no FPS sample no memory sample Fri 23 Oct, 23:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 2 hours · hover for detail Times in UTC change

Installed mods 40 15.0 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

RHS - Content Pack 01 family 35 mods linked by dependencies · also built on RHS - Content Pack 02, WCS_Weapon_Scripts, RHS - Status Quo Mod page
ACE Core Dev family 3 mods linked by dependencies Mod page
Standalone mods 2: checked, and linked to nothing else installed here

Same scenario

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