Average players
Low to peak in each bucket
24 samples
Times in UTC
change
Average players
Low to peak in each bucket
24 samples · hover for detail
Times in UTC
change
Server stats
last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM
FPS, median
60
40 to 60
Memory in use
0.9 GB
peak 1.0 GB
Restarts
11
7 in 24 h
Session
3h 38m
avg · max 17h 41m
Server FPS, hourly average low to high in the hour Memory used by the server process, MB6 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 7 restarts24 hours · hover for detail
Times in UTC
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Server FPS, hourly average low to high in the hour Memory used by the server process, MB 11 restarts46 hours · hover for detail
Times in UTC
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Grouped into families: mods linked to each other by a chain of dependencies.
Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on.
A missing dependency is one this server does not have installed.
Bacon Zombies familyneeded by 5
15 mods linked by dependencies
· also built on Enfusion Database Framework, ConflictPVERemixedVanilla2.0, Enfusion Persistence Framework
Mod page
Creature Melee AI familyneeded by 3
7 mods linked by dependencies
· also built on Glenwood, Placeables for GM byHeine, Project Outbreak Zombies
Mod page