The persistent and dynamic revolution simulator
Players now
5
Servers
115
Rating
93%
2,649 votes
Subscribers
8,885
250,411 downloads
Busiest servers running it 115 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Aaron Static
- Version
- 1.5.2
- Size
- 53.2 MB
- Licence
- APL-SA
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 27 Jun 2022
- Updated
- 1 month ago
- Workshop ID
- 59B657D731E2A11D
Recent adoption
30 days: +149 −122 ↑3
- − My Kingdom 1.5.2 12h ago
- + DarkinSeoul 1.5.2 14h ago
- + Pdiddy12345 1.5.2 18h ago
- + The Orchard 1.5.2 20h ago
- + Shared Zone - Overthrow 1.5.2 1d ago
- − The Orchard 1.5.2 1d ago
- + The Orchard 1.5.2 1d ago
- + My Kingdom 1.5.2 1d ago
- + [US/EU] Kill The 2% | RHS | Modern Factions | Paratroops | 1.5.2 1d ago
- + Rattle Platoon, D/2-75th Rangers | https://discord.gg/vUKDpXMXdq 1.5.2 1d ago
- − Wet Sock Society | Conflict PVE and GM OPs 1.5.2 1d ago
- + For the boys 1.5.2 1d ago
Required by
74Often used with
8Version history
12-
v1.5.2 53.2 MB 2 Sep 2026
-
v1.5.1 53.1 MB 28 Aug 2026
-
v1.5.0 53.1 MB 26 Aug 2026
-
v1.4.15 47.5 MB 23 Aug 2026
-
v1.4.14 47.5 MB 21 Aug 2026
-
v1.4.13 47.5 MB 20 Aug 2026
Description from the Workshop
Overthrow is a persistent and dynamic single player/co-op whole-map revolution campaign built for ARMA Reforger. Start with nothing in a small town and fight your way to remove the occupying forces. Overthrow turns Arma Reforger's sandbox into a living, persistent insurgency, one where a single player or a whole server grinds an occupying army out of a country town by town and the world remembers everything they did. Wiki/How to play: http://wiki.armaoverthrow.com/ GitHub: https://github.com/ArmaOverthrow/Overthrow.Arma4 Discord: https://discord.gg/r3XN7uDdV2 Existing features: - GTA style wanted system. Be a civilian until you're not - Town support and stability systems that react to your actions - Recruit and arm civilians - Capture villages by raising support there - Capture towns and cities by raising support and winning a battle - An economy with shops that sell you legal items and black market dealers that sell you weapons - Manually place FOBs, sandbags and plenty of other stuff - Manually build structures at FOBs and captured bases - Map bases populated with soldiers of any defined faction and upgraded with checkpoints, tower guards etc using a resource system that reacts to how much of a threat you are - Capturing bases by triggering a QRF event and winning the battle - Fast travel to any FOB or captured base - Fast travel between bus stops - Heaps more