WIP Join a dynamic US–Soviet war with AI assaults, vehicles, artillery and capturable bases.
Players now
0
Servers
6
Rating
100%
1 votes
Subscribers
-
49 downloads
Busiest servers running it 6 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Jimmy Wilkshire
- Version
- 1.0.0
- Size
- 56 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 19 Oct 2026
- Updated
- 2 days ago
- Workshop ID
- 6AA43B775699BC98
Recent adoption
30 days: +4 −3 ↑0
- + Jimmy Wilkshire Test Server 1.0.1 9h ago
- − Bowhunter 1.0.0 12h ago
- − [NA1] ECN UHC 1.0.0 13h ago
- + Bowhunter 1.0.0 15h ago
- + [NA1] ECN UHC 1.0.0 16h ago
- − Tiempo X 1.0.0 19h ago
- + Tiempo X 1.0.0 20h ago
Requires
8Often used with
8Version history
1-
v1.0.0 56 KB 19 Oct 2026
Description from the Workshop
JW AIWar Join an ongoing US-versus-Soviet battle across Bakhmut. Fight alongside your faction’s AI, help capture objectives, and push the frontline toward victory. Dynamic objectives: Capture areas are selected each match. AI warfare: Both factions attack objectives and receive replacement forces as casualties mount. Vehicle assaults: Infantry ride toward objectives, dismount nearby, and continue the attack on foot. Artillery support: Recurring bombardments support both factions, with heavier fire from Soviet forces. Player deployment: Join either side and redeploy at available friendly bases after death. Work in Progress This scenario is a WIP. Expect bugs, balance changes, and ongoing improvements. AI navigation and driving can be inconsistent, and performance may vary during large battles and artillery strikes. Artillery can hit friendly troops, so stay alert near objectives under bombardment. Feedback on bugs, performance, and gameplay is welcome. Please include what happened and any relevant logs when reporting an issue.