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COE2 Random Patrols - Everon - Coop (2-8)

0/? players

8.5 GB 14 mods

slot limit not published

v1.8.0.13 BattlEye

Direct join code

0468628058

In game: Server browser, then Direct Join

Players
0 / ?
slot limit not published
In queue
0
Mods
14
8.5 GB to download
Server FPS
60
1.3 GB memory in use
Ping
-
A2S not enabled
Uptime, 7d
9.7%
1.0 players avg

Player activity

Average 1 · low 0 · peak 2 · last 24 hours

0 1 1 2 2 00:00 12:00 peak 2
Average players Low to peak in each bucket Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
59
59 to 60
Memory in use
1.3 GB
peak 1.4 GB
Restarts
0
0 in 24 h
Session
3h 0m
avg · max 3h 0m
0 40 80 FPS 1,100 1,300 1,500 MEMORY IN USE, MB 18:00 20:00 22:00 Sun 25 Oct, 19:00 60 FPS 1,181 MB in use Sun 25 Oct, 20:00 59 FPS 58 to 60 1,399 MB in use Sun 25 Oct, 21:00 59 FPS 57 to 60 1,348 MB in use Sun 25 Oct, 22:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
0 40 80 FPS 1,100 1,300 1,500 MEMORY IN USE, MB 00:00 06:00 12:00 18:00 Sun 25 Oct, 19:00 60 FPS 1,181 MB in use Sun 25 Oct, 20:00 59 FPS 58 to 60 1,399 MB in use Sun 25 Oct, 21:00 59 FPS 57 to 60 1,348 MB in use Sun 25 Oct, 22:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
0 40 80 FPS 1,100 1,300 1,500 MEMORY IN USE, MB Tue 20 Oct Thu 22 Oct Sat 24 Oct Sun 25 Oct, 19:00 60 FPS 1,181 MB in use Sun 25 Oct, 20:00 59 FPS 58 to 60 1,399 MB in use Sun 25 Oct, 21:00 59 FPS 57 to 60 1,348 MB in use Sun 25 Oct, 22:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change

Installed mods 14 8.5 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

ACE Core Dev family 5 mods linked by dependencies · also built on ACE Captives Dev, Kex Scenario Core Mod page
RHS - Content Pack 01 family 4 mods linked by dependencies · also built on RHS - Content Pack 02 Mod page
Realistic Combat Drones family 2 mods linked by dependencies Mod page
Standalone mods 3: checked, and linked to nothing else installed here

Same scenario

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