Average players
Low to peak in each bucket
The line breaks where nothing was collected
163 hours
Times in UTC
change
Average players
Low to peak in each bucket
The line breaks where nothing was collected
163 hours · hover for detail
Times in UTC
change
Server stats
last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM
FPS, median
60
60 to 60
Memory in use
0.9 GB
peak 1.2 GB
Restarts
5
1 in 24 h
Session
1d 8h
avg · max 2d 15h
Server FPS, hourly average low to high in the hour Memory used by the server process, MB3 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB21 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 restarts163 hours · hover for detail
Times in UTC
change
Grouped into families: mods linked to each other by a chain of dependencies.
Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on.
A missing dependency is one this server does not have installed.
ACE Core Dev familyneeded by 3
4 mods linked by dependencies
· also built on ACE Captives Dev
Mod page